CrushStations

600 installs
12 ratings
28 monthly active users
Revenue not available
CrushStations icon

ASO Keyword Dashboard

Tracking 97 keywords for CrushStations in Apple App Store

Developer: New York University Category: games Rating: 4.58

CrushStations tracks 97 keywords (1 keyword ranks; 96 need traction). Key metrics: 0% top-10 coverage, opportunity 70.7, difficulty 40.0, best rank 218.

Tracked keywords

97

1  ranked •  96  not ranking yet

Top 10 coverage

0%

Best rank 218 • Latest leader —

Avg opportunity

70.7

Top keyword: collaboration

Avg difficulty

40.0

Lower scores indicate easier wins

Opportunity leaders

  • collaboration

    Opportunity: 73.0 • Difficulty: 44.2 • Rank —

    Competitors: 60

    63.2
  • university

    Opportunity: 73.0 • Difficulty: 39.7 • Rank —

    Competitors: 28

    64.1
  • among

    Opportunity: 73.0 • Difficulty: 42.5 • Rank —

    Competitors: 187

    67.3
  • functions

    Opportunity: 73.0 • Difficulty: 41.6 • Rank —

    Competitors: 108

    67.5
  • education

    Opportunity: 73.0 • Difficulty: 42.5 • Rank —

    Competitors: 103

    68.0

Unranked opportunities

  • collaboration

    Opportunity: 73.0 • Difficulty: 44.2 • Competitors: 60

  • university

    Opportunity: 73.0 • Difficulty: 39.7 • Competitors: 28

  • among

    Opportunity: 73.0 • Difficulty: 42.5 • Competitors: 187

  • functions

    Opportunity: 73.0 • Difficulty: 41.6 • Competitors: 108

  • education

    Opportunity: 73.0 • Difficulty: 42.5 • Competitors: 103

High competition keywords

  • new

    Total apps: 182,233 • Major competitors: 3,779

    Latest rank: — • Difficulty: 55.7

  • free

    Total apps: 176,038 • Major competitors: 3,927

    Latest rank: — • Difficulty: 55.7

  • create

    Total apps: 130,860 • Major competitors: 2,323

    Latest rank: — • Difficulty: 54.5

  • information

    Total apps: 121,651 • Major competitors: 1,140

    Latest rank: — • Difficulty: 52.4

  • way

    Total apps: 115,772 • Major competitors: 1,944

    Latest rank: — • Difficulty: 53.3

All tracked keywords

Includes opportunity, difficulty, rankings and competitor benchmarks

Major Competitors
cognitive721003861

4,966 competing apps

Median installs: 400

Avg rating: 4.1

218218

88

major competitor apps

free651005687

176,038 competing apps

Median installs: 750

Avg rating: 4.1

3,927

major competitor apps

new651005687

182,233 competing apps

Median installs: 550

Avg rating: 4.1

3,779

major competitor apps

collaboration731004463

6,341 competing apps

Median installs: 300

Avg rating: 4.1

60

major competitor apps

support671005182

83,388 competing apps

Median installs: 500

Avg rating: 4.1

1,123

major competitor apps

information661005285

121,651 competing apps

Median installs: 350

Avg rating: 4.0

1,140

major competitor apps

designed661005184

113,897 competing apps

Median installs: 350

Avg rating: 4.2

1,081

major competitor apps

institute711003456

2,322 competing apps

Median installs: 250

Avg rating: 4.0

5

major competitor apps

created711004573

26,277 competing apps

Median installs: 400

Avg rating: 4.1

298

major competitor apps

people681005279

56,356 competing apps

Median installs: 450

Avg rating: 4.2

920

major competitor apps

way661005384

115,772 competing apps

Median installs: 500

Avg rating: 4.1

1,944

major competitor apps

working711004872

21,965 competing apps

Median installs: 400

Avg rating: 4.1

253

major competitor apps

university731004064

7,173 competing apps

Median installs: 350

Avg rating: 4.0

28

major competitor apps

among731004267

11,109 competing apps

Median installs: 450

Avg rating: 4.1

187

major competitor apps

monitor701004675

34,239 competing apps

Median installs: 400

Avg rating: 4.0

377

major competitor apps

effective721004371

17,928 competing apps

Median installs: 400

Avg rating: 4.1

145

major competitor apps

smart681005079

58,362 competing apps

Median installs: 483

Avg rating: 4.0

805

major competitor apps

achievement711003557

2,706 competing apps

Median installs: 450

Avg rating: 4.1

29

major competitor apps

create661005585

130,860 competing apps

Median installs: 550

Avg rating: 4.1

2,323

major competitor apps

view671005284

108,094 competing apps

Median installs: 400

Avg rating: 4.0

1,319

major competitor apps

related711004672

22,222 competing apps

Median installs: 350

Avg rating: 4.0

230

major competitor apps

plan691004977

42,311 competing apps

Median installs: 500

Avg rating: 4.1

759

major competitor apps

part701004874

29,289 competing apps

Median installs: 400

Avg rating: 4.1

405

major competitor apps

type711004573

25,645 competing apps

Median installs: 450

Avg rating: 4.0

291

major competitor apps

performance701004574

28,055 competing apps

Median installs: 400

Avg rating: 4.1

246

major competitor apps

97 keywords
1 of 4

App Description

CrushStations is a game designed to train working memory, a subskill of executive functions. Working memory involves holding information in mind and mentally working with it (Diamond, 2013).

Players need to remember the color and type of creatures to free them and keep them out of reach of the hungry octopus.

How does this support learning?
Executive functions refer to a set of top-down, goal-oriented cognitive processes that enable people to control, monitor and plan behaviors and emotions. Miyake and Friedman’s model supports a unity-and-diversity view of EF in that it incorporates the three distinct but related components of EF: inhibitory control, task-switching and updating (Miyake et al., 2000).

What is the research evidence?
Our research suggests that CrushStations is an effective way to train working memory.
The study supporting this claim will be published soon.

Research has found that EF is related to performance in literacy and math along with long-term gains in school performance and academic readiness (Blair & Razza, 2007; Brock, Rimm-Kaufman, Nathanson, & Grimm, 2009; St Clair-Thompson & Gathercole, 2006; Welsh, Nix, Blair, Bierman, & Nelson, 2010) and that disparities in EF among preschool children from low-income versus high-income homes may contribute to the achievement gap (Blair & Razza, 2007; Noble, McCandliss, & Farah, 2007).

This game is part of the Smart Suite, created by New York University’s CREATE lab in collaboration with the University of California, Santa Barbara, and The Graduate Center, CUNY.

The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R305A150417 to the University of California, Santa Barbara. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.