TankDuell2D icon

ASO Keyword Dashboard

Tracking 1 keywords for TankDuell2D in Apple App Store

Developer: CARSTEN FREITAG Category: games

TankDuell2D tracks 1 keyword (1 keyword ranks; full coverage across the tracked set). Key metrics: 0% top-10 coverage, opportunity 71.0, difficulty 34.3, best rank 53.

Tracked keywords

1

1  ranked •  0  not ranking yet

Top 10 coverage

0%

Best rank 53 • Latest leader 53

Avg opportunity

71.0

Top keyword: playable

Avg difficulty

34.3

Lower scores indicate easier wins

Opportunity leaders

  • playable

    Opportunity: 71.0 • Difficulty: 34.3 • Rank 53

    Competitors: 52

    55.0

Unranked opportunities

Every tracked keyword currently has some ranking data.

High competition keywords

  • playable

    Total apps: 1,940 • Major competitors: 52

    Latest rank: 53 • Difficulty: 34.3

All tracked keywords

Includes opportunity, difficulty, rankings and competitor benchmarks

Major Competitors
playable711003455

1,940 competing apps

Median installs: 825

Avg rating: 4.0

5353

52

major competitor apps

1 keywords
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App Description

TankDuel2D is a turn-based tactics and positioning game with a retro look: Plan your moves, secure lines of sight (LoS), and use cover before taking your shot. Each turn, you have limited movements and shots—whoever positions wisely wins.
Objectives
• Capture the enemy flag or eliminate all enemy units
• Control visibility and lines of sight to avoid surprises
• Minimize risks using threat zones (Gun-Threat) and secure retreat paths
Game Modes
• Game 1: 2 players on 1 device (hidden play)
Take turns moving and shooting—you only see your own tanks. Perfect for thrilling duels on the same iPhone/iPad.
• Game 3: 1 player vs. CPU
Challenge the AI and test your tactics.
(Game 2: 2 devices (multipeer) is currently under development.)
Controls & Gameplay
• Move units by tapping/dragging—impassable fields are skipped
• Shots are limited and only possible with a clear line of sight (obstacles block)
• Cover reduces visibility and threat
• Opportunistic shots are automatically checked after a move
• Forests and swamps increase movement cost
Customize Your Playstyle
Adjust tile size, terrain density, team size, shooting & visibility range, moves/shots per turn, airstrikes, music, and effects. A performance guard warns about critical combinations.
Note on Maps/Presets
Predefined maps (Easy/Heavy) and random starts are in development and will be activated in one of the next updates.

© Carsten Freitag – Lüneburg, Germany '25