GAUBI - Ortografía en primaria

5.7K installs
Ratings not yet available
189 monthly active users
Revenue not available
Install Trends
Weekly +19
Steady
Monthly +74
Steady

GAUBI - Ortografía en primaria Summary

GAUBI - Ortografía en primaria is a mobile Android app in Educational by UNED-GAUBI-AgoraAbierta. It has about 5.7K+ installs Based on AppGoblin estimates, it reaches roughly 189 monthly active users . Store metadata: updated Nov 19, 2024.

Recent activity: 19 installs this week (74 over 4 weeks) showing below average growth View trends →

Store info: Last updated on Google Play on Nov 19, 2024 .


0★

Ratings: 0

5★
4★
3★
2★
1★

Screenshots

App screenshot
App screenshot
App screenshot
App screenshot

App Description

Learn spelling the fun way. Beat levels and improve your knowledge

GAUBI is a serious game for primary school students that helps them work on spelling. It contains several minigames that teach them to write correctly.

A gamification project in which we can follow the students' learning process through the map and go through the different levels with game mechanics that complement the teaching.

Our avatar is a marble, which will help us in the use of the application and will convey its commitment to clean energy, the environment and sustainability.

The objective is to complete all the locations and pass the final conversational minigame, where we will obtain the key that will open the door to new SDG2030 objectives: mental health, ecosystems and an emerging narrative towards inequalities.

☆ Features ☆

✓ Learn to write correctly
✓ Perfect game for elementary school students
✓ Fun learning to improve spelling
✓ Track your scores and progress
✓ Colorful mini-games and stages
✓ Consult pedagogical guides for teachers

☆ Application Sections ☆

Through the map we can select which location to go to. This screen acts as a level selector and an informative section on the user's progress.

Through a player panel, we can customize our character, modifying its design and decoration.

We will find different levels, each of which takes place in a different location: dodge cars in the city, travel by boat or delve into the dangers hidden in an ancient temple. In these levels, the player interaction mechanics also change so that there is a constant motivational impulse to improve learning.

Also, if you overcome the challenges, you will unlock new screens, with new forms of interaction. Finally you will unlock a last conversational mini game where we will end our adventure.

☆ Acknowledgments ☆

This work has been developed within the framework of the I+D+I Project entitled: “Gamification and ubiquitous learning in Primary Education. Preparation of a map of teaching, learning and parenting skills and resources (GAUBI)” (RTI2018-099764-B-100) (MICINN /ERDF), financed by the European Regional Development Fund (ERDF) and the Ministry of Science, Innovation and Universities of Spain.