Gaining

22 installs
ratings
Gaining icon

ASO Keyword Dashboard

Tracking 140 keywords for Gaining in Google Play

Developer: Shenzhen Gamsing Technology Co., Ltd. Category: tools

Gaining tracks 140 keywords (1 keyword ranks; 139 need traction). Key metrics: 0% top-10 coverage, opportunity 69.7, difficulty 47.2, best rank 16.

A software for the "Super Brain Project" training programme.

Tracked keywords

140

1  ranked •  139  not ranking yet

Top 10 coverage

0%

Best rank 16 • Latest leader —

Avg opportunity

69.7

Top keyword: standard

Avg difficulty

47.2

Lower scores indicate easier wins

Opportunity leaders

  • standard

    Opportunity: 73.0 • Difficulty: 53.1 • Rank —

    Competitors: 1,127

    68.5
  • edge

    Opportunity: 73.0 • Difficulty: 49.2 • Rank —

    Competitors: 1,393

    68.7
  • analysis

    Opportunity: 73.0 • Difficulty: 44.9 • Rank —

    Competitors: 737

    68.1
  • software

    Opportunity: 72.0 • Difficulty: 55.1 • Rank —

    Competitors: 1,054

    70.4
  • combination

    Opportunity: 72.0 • Difficulty: 48.6 • Rank —

    Competitors: 1,101

    66.3

Unranked opportunities

  • standard

    Opportunity: 73.0 • Difficulty: 53.1 • Competitors: 1,127

  • edge

    Opportunity: 73.0 • Difficulty: 49.2 • Competitors: 1,393

  • analysis

    Opportunity: 73.0 • Difficulty: 44.9 • Competitors: 737

  • software

    Opportunity: 72.0 • Difficulty: 55.1 • Competitors: 1,054

  • combination

    Opportunity: 72.0 • Difficulty: 48.6 • Competitors: 1,101

High competition keywords

  • new

    Total apps: 193,474 • Major competitors: 25,823

    Latest rank: — • Difficulty: 65.7

  • time

    Total apps: 170,577 • Major competitors: 19,592

    Latest rank: — • Difficulty: 64.6

  • make

    Total apps: 163,352 • Major competitors: 21,922

    Latest rank: — • Difficulty: 65.0

  • help

    Total apps: 123,065 • Major competitors: 14,840

    Latest rank: — • Difficulty: 66.0

  • create

    Total apps: 93,845 • Major competitors: 13,574

    Latest rank: — • Difficulty: 69.1

All tracked keywords

Includes opportunity, difficulty, rankings and competitor benchmarks

Major Competitors
gain711005071

14,860 competing apps

Median installs: 34,158

Avg rating: 3.0

1616

1,813

major competitor apps

brain training701004155

1,591 competing apps

Median installs: 47,509

Avg rating: 3.4

231

major competitor apps

fun661006484

87,777 competing apps

Median installs: 58,861

Avg rating: 3.1

14,777

major competitor apps

new641006690

193,474 competing apps

Median installs: 42,470

Avg rating: 3.0

25,823

major competitor apps

level681006080

47,860 competing apps

Median installs: 42,032

Avg rating: 3.1

6,533

major competitor apps

music691006678

34,918 competing apps

Median installs: 33,764

Avg rating: 3.0

4,538

major competitor apps

artificial intelligence711004059

2,966 competing apps

Median installs: 32,627

Avg rating: 2.8

305

major competitor apps

software721005570

13,182 competing apps

Median installs: 24,654

Avg rating: 2.7

1,054

major competitor apps

make641006589

163,352 competing apps

Median installs: 42,108

Avg rating: 3.0

21,922

major competitor apps

users671006082

59,104 competing apps

Median installs: 30,976

Avg rating: 2.8

6,026

major competitor apps

ring711004758

2,328 competing apps

Median installs: 54,696

Avg rating: 3.0

348

major competitor apps

design681005679

41,673 competing apps

Median installs: 30,529

Avg rating: 2.9

4,566

major competitor apps

enhance691005577

30,373 competing apps

Median installs: 33,880

Avg rating: 3.0

3,622

major competitor apps

educational701004974

22,073 competing apps

Median installs: 26,231

Avg rating: 2.5

2,042

major competitor apps

way661006185

89,339 competing apps

Median installs: 36,402

Avg rating: 3.0

10,854

major competitor apps

time641006589

170,577 competing apps

Median installs: 33,133

Avg rating: 2.9

19,592

major competitor apps

international711005172

15,943 competing apps

Median installs: 33,008

Avg rating: 2.7

1,857

major competitor apps

variety681005780

49,032 competing apps

Median installs: 47,792

Avg rating: 3.0

7,236

major competitor apps

help651006687

123,065 competing apps

Median installs: 36,787

Avg rating: 3.0

14,840

major competitor apps

combination721004966

7,537 competing apps

Median installs: 45,010

Avg rating: 3.1

1,101

major competitor apps

services691006478

38,598 competing apps

Median installs: 28,828

Avg rating: 2.5

4,045

major competitor apps

understanding721004470

12,473 competing apps

Median installs: 19,042

Avg rating: 2.6

678

major competitor apps

interface681005279

41,743 competing apps

Median installs: 24,264

Avg rating: 2.6

3,368

major competitor apps

quickly681006980

51,305 competing apps

Median installs: 33,814

Avg rating: 2.8

5,661

major competitor apps

power691005976

29,892 competing apps

Median installs: 40,812

Avg rating: 3.1

3,881

major competitor apps

140 keywords
1 of 6

App Description

A software for the "Super Brain Project" training programme.

Gaining is a software platform for the "Super Brain Project" training programme to improve concentration and brain power.
Based on the understanding of the development trend of cutting-edge science and technology and the cultivation of innovative and high-quality talents, and combining the latest research results of brain science and developmental psychology, GAMSING creates the "Super Brain Project" curriculum system with great care, aiming to help receiving future-oriented innovative education and practice the concept of "leading-edge education" by providing high-quality educational services and rich international educational resources. The aim is to receive innovative education for the future and practice the education concept of leading the times with high quality education services and rich international education resources.
[Concentration Training]
Combining brainwave music and audio-visual training, we design a variety of serious games that are compatible with a sense of technology and fun for deliberate practice, and through a combination of concentration, distraction, selective, transformational and sustained concentration training, we help users quickly improve their concentration and artistic potential, enhance their memory and reaction, and expand their mathematical thinking and problem-solving abilities.
[Brain Training]
Combining cutting-edge scientific and technological theories such as brain-computer interface, artificial intelligence and neuroscience, we create personalised and gamified training scenarios, and through immersive training with human-computer interaction, we can comprehensively improve children's memory, reaction, mathematical, scientific, linguistic, and emotional abilities.
[Neurofeedback Training]
Through the new generation of brain-computer interface intelligent terminal and AI data system, it deeply analyses brainwave signals, interprets multi-dimensional brain state in real time, and carries out closed-loop feedback training by combining the GAMSING Stick and the Training Machine in a variety of task-based serious games, so as to make the effect of brain training tend to be extreme.
[AI Data System]
GAMSING Brain Ring connects to the AI data system, combining with auxiliary teaching aids to improve concentration. The AI system provides real-time feedback on brainwave value, concentration, relaxation and other index data, and generates real-time concentration analysis reports and enhancement suggestions.
[Assessment System]
IVA-CPT Concentration Assessment System, Raven's Standard Reasoning Test, SNAP-IV Concentration Assessment Scale, Schulte's Form, and other professional assessment tools are the most scientific way to assess concentration, and to judge the real level of users' concentration and brain power development.
[Assessment System]
IVA-CPT Concentration Assessment System, Raven's Standard Reasoning Test, SNAP-IV Concentration Assessment Scale, Schulte's Form, and other professional assessment tools are the most scientific way to assess concentration, and to judge the real level of children's concentration and brain power development.