Gaining

23 installs
ratings
+1.00 weekly installs
trend steady
+1.00 monthly installs
trend steady
Gaining icon

ASO Keyword Dashboard

Tracking 140 keywords for Gaining in Google Play

Developer: Shenzhen Gamsing Technology Co., Ltd. Category: tools

Gaining tracks 140 keywords (1 keyword ranks; 139 need traction). Key metrics: 0% top-10 coverage, opportunity 70.8, difficulty 43.4, best rank 16.

A software for the "Super Brain Project" training programme.

Tracked keywords

140

1  ranked •  139  not ranking yet

Top 10 coverage

0%

Best rank 16 • Latest leader —

Avg opportunity

70.8

Top keyword: artificial intelligence

Avg difficulty

43.4

Lower scores indicate easier wins

Opportunity leaders

  • artificial intelligence

    Opportunity: 74.0 • Difficulty: 38.6 • Rank —

    Competitors: 310

    61.3
  • curriculum

    Opportunity: 74.0 • Difficulty: 36.7 • Rank —

    Competitors: 129

    59.9
  • trend

    Opportunity: 74.0 • Difficulty: 55.3 • Rank —

    Competitors: 339

    60.3
  • combining

    Opportunity: 74.0 • Difficulty: 40.6 • Rank —

    Competitors: 498

    63.9
  • assessment

    Opportunity: 74.0 • Difficulty: 37.3 • Rank —

    Competitors: 123

    61.1

Unranked opportunities

  • artificial intelligence

    Opportunity: 74.0 • Difficulty: 38.6 • Competitors: 310

  • curriculum

    Opportunity: 74.0 • Difficulty: 36.7 • Competitors: 129

  • trend

    Opportunity: 74.0 • Difficulty: 55.3 • Competitors: 339

  • combining

    Opportunity: 74.0 • Difficulty: 40.6 • Competitors: 498

  • assessment

    Opportunity: 74.0 • Difficulty: 37.3 • Competitors: 123

High competition keywords

  • time

    Total apps: 391,524 • Major competitors: 18,148

    Latest rank: — • Difficulty: 57.9

  • new

    Total apps: 375,600 • Major competitors: 24,009

    Latest rank: — • Difficulty: 58.8

  • make

    Total apps: 330,788 • Major competitors: 20,542

    Latest rank: — • Difficulty: 57.9

  • help

    Total apps: 276,249 • Major competitors: 15,430

    Latest rank: — • Difficulty: 58.5

  • way

    Total apps: 202,477 • Major competitors: 11,312

    Latest rank: — • Difficulty: 55.5

All tracked keywords

Includes opportunity, difficulty, rankings and competitor benchmarks

Major Competitors
gain711004773

38,654 competing apps

Median installs: 1,041

Avg rating: 2.5

1616

1,905

major competitor apps

brain training731003857

3,705 competing apps

Median installs: 3,027

Avg rating: 2.9

294

major competitor apps

fun671005783

165,619 competing apps

Median installs: 5,675

Avg rating: 2.7

15,409

major competitor apps

new641005989

375,600 competing apps

Median installs: 2,986

Avg rating: 2.6

24,009

major competitor apps

level681005480

104,308 competing apps

Median installs: 2,577

Avg rating: 2.5

6,863

major competitor apps

music691005678

73,393 competing apps

Median installs: 2,671

Avg rating: 2.6

4,719

major competitor apps

artificial intelligence741003961

6,995 competing apps

Median installs: 1,592

Avg rating: 2.3

310

major competitor apps

software711004972

31,155 competing apps

Median installs: 1,580

Avg rating: 2.2

1,104

major competitor apps

make651005888

330,788 competing apps

Median installs: 2,476

Avg rating: 2.5

20,542

major competitor apps

users671005382

137,832 competing apps

Median installs: 1,367

Avg rating: 2.3

5,538

major competitor apps

ring731003958

4,607 competing apps

Median installs: 4,093

Avg rating: 2.5

371

major competitor apps

design681005280

97,064 competing apps

Median installs: 1,977

Avg rating: 2.4

4,826

major competitor apps

enhance691005078

74,291 competing apps

Median installs: 1,378

Avg rating: 2.5

3,823

major competitor apps

educational701004776

59,355 competing apps

Median installs: 1,095

Avg rating: 2.1

2,129

major competitor apps

way661005685

202,477 competing apps

Median installs: 1,982

Avg rating: 2.5

11,312

major competitor apps

time641005889

391,524 competing apps

Median installs: 1,406

Avg rating: 2.4

18,148

major competitor apps

international711004773

35,916 competing apps

Median installs: 2,068

Avg rating: 2.3

1,971

major competitor apps

variety681005280

97,009 competing apps

Median installs: 3,659

Avg rating: 2.6

7,487

major competitor apps

help651005987

276,249 competing apps

Median installs: 2,058

Avg rating: 2.5

15,430

major competitor apps

combination731004567

15,408 competing apps

Median installs: 3,102

Avg rating: 2.6

1,125

major competitor apps

services681005580

102,073 competing apps

Median installs: 1,036

Avg rating: 2.1

4,232

major competitor apps

understanding711004472

33,291 competing apps

Median installs: 1,254

Avg rating: 2.2

726

major competitor apps

interface681005080

110,552 competing apps

Median installs: 1,214

Avg rating: 2.2

3,596

major competitor apps

quickly681005781

120,176 competing apps

Median installs: 1,265

Avg rating: 2.4

5,248

major competitor apps

power691005377

65,981 competing apps

Median installs: 2,313

Avg rating: 2.5

4,092

major competitor apps

140 keywords
1 of 6

App Description

A software for the "Super Brain Project" training programme.

Gaining is a software platform for the "Super Brain Project" training programme to improve concentration and brain power.
Based on the understanding of the development trend of cutting-edge science and technology and the cultivation of innovative and high-quality talents, and combining the latest research results of brain science and developmental psychology, GAMSING creates the "Super Brain Project" curriculum system with great care, aiming to help receiving future-oriented innovative education and practice the concept of "leading-edge education" by providing high-quality educational services and rich international educational resources. The aim is to receive innovative education for the future and practice the education concept of leading the times with high quality education services and rich international education resources.
[Concentration Training]
Combining brainwave music and audio-visual training, we design a variety of serious games that are compatible with a sense of technology and fun for deliberate practice, and through a combination of concentration, distraction, selective, transformational and sustained concentration training, we help users quickly improve their concentration and artistic potential, enhance their memory and reaction, and expand their mathematical thinking and problem-solving abilities.
[Brain Training]
Combining cutting-edge scientific and technological theories such as brain-computer interface, artificial intelligence and neuroscience, we create personalised and gamified training scenarios, and through immersive training with human-computer interaction, we can comprehensively improve children's memory, reaction, mathematical, scientific, linguistic, and emotional abilities.
[Neurofeedback Training]
Through the new generation of brain-computer interface intelligent terminal and AI data system, it deeply analyses brainwave signals, interprets multi-dimensional brain state in real time, and carries out closed-loop feedback training by combining the GAMSING Stick and the Training Machine in a variety of task-based serious games, so as to make the effect of brain training tend to be extreme.
[AI Data System]
GAMSING Brain Ring connects to the AI data system, combining with auxiliary teaching aids to improve concentration. The AI system provides real-time feedback on brainwave value, concentration, relaxation and other index data, and generates real-time concentration analysis reports and enhancement suggestions.
[Assessment System]
IVA-CPT Concentration Assessment System, Raven's Standard Reasoning Test, SNAP-IV Concentration Assessment Scale, Schulte's Form, and other professional assessment tools are the most scientific way to assess concentration, and to judge the real level of users' concentration and brain power development.
[Assessment System]
IVA-CPT Concentration Assessment System, Raven's Standard Reasoning Test, SNAP-IV Concentration Assessment Scale, Schulte's Form, and other professional assessment tools are the most scientific way to assess concentration, and to judge the real level of children's concentration and brain power development.