Learn with Rufus: Emotions
ASO Keyword Dashboard
Tracking 157 keywords for Learn with Rufus: Emotions in Google Play
Learn with Rufus: Emotions tracks 157 keywords (no keywords rank yet; 157 need traction). Key metrics: opportunity 70.7, difficulty 44.7.
Have fun learning how facial expressions reveal what people are feeling!
Tracked keywords
157
0 ranked • 157 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
70.7
Top keyword: gather
Avg difficulty
44.7
Lower scores indicate easier wins
Opportunity leaders
- 64.8
gather
Opportunity: 74.0 • Difficulty: 43.5 • Rank —
Competitors: 968
- 63.5
developing
Opportunity: 74.0 • Difficulty: 40.6 • Rank —
Competitors: 440
- 62.7
asked
Opportunity: 74.0 • Difficulty: 39.5 • Rank —
Competitors: 374
- 61.0
emotions
Opportunity: 74.0 • Difficulty: 39.2 • Rank —
Competitors: 351
- 62.8
reveal
Opportunity: 74.0 • Difficulty: 40.3 • Rank —
Competitors: 520
Unranked opportunities
gather
Opportunity: 74.0 • Difficulty: 43.5 • Competitors: 968
developing
Opportunity: 74.0 • Difficulty: 40.6 • Competitors: 440
asked
Opportunity: 74.0 • Difficulty: 39.5 • Competitors: 374
emotions
Opportunity: 74.0 • Difficulty: 39.2 • Competitors: 351
reveal
Opportunity: 74.0 • Difficulty: 40.3 • Competitors: 520
High competition keywords
find
Total apps: 310,056 • Major competitors: 17,818
Latest rank: — • Difficulty: 58.3
experience
Total apps: 294,990 • Major competitors: 17,073
Latest rank: — • Difficulty: 57.0
help
Total apps: 284,676 • Major competitors: 15,722
Latest rank: — • Difficulty: 58.4
information
Total apps: 269,393 • Major competitors: 8,245
Latest rank: — • Difficulty: 54.8
designed
Total apps: 259,645 • Major competitors: 8,467
Latest rank: — • Difficulty: 53.6
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| play | 66 | 100 | 60 | 85 209,600 competing apps Median installs: 7,161 Avg rating: 4.0 | — | — | 20,433 major competitor apps |
| fun | 67 | 100 | 57 | 83 171,057 competing apps Median installs: 5,581 Avg rating: 4.0 | — | — | 15,661 major competitor apps |
| word | 70 | 100 | 48 | 75 50,550 competing apps Median installs: 3,963 Avg rating: 4.3 | — | — | 2,355 major competitor apps |
| level | 68 | 100 | 54 | 80 111,266 competing apps Median installs: 2,227 Avg rating: 4.0 | — | — | 7,018 major competitor apps |
| music | 69 | 100 | 56 | 78 75,003 competing apps Median installs: 2,668 Avg rating: 4.1 | — | — | 4,783 major competitor apps |
| single | 69 | 100 | 51 | 78 76,324 competing apps Median installs: 2,299 Avg rating: 4.0 | — | — | 4,309 major competitor apps |
| device | 68 | 100 | 60 | 80 109,194 competing apps Median installs: 3,345 Avg rating: 3.9 | — | — | 6,851 major competitor apps |
| export | 73 | 100 | 46 | 68 18,731 competing apps Median installs: 2,136 Avg rating: 4.0 | — | — | 1,078 major competitor apps |
| range | 68 | 100 | 50 | 79 90,871 competing apps Median installs: 1,484 Avg rating: 4.0 | — | — | 4,605 major competitor apps |
| experience | 65 | 100 | 57 | 87 294,990 competing apps Median installs: 1,736 Avg rating: 4.0 | — | — | 17,073 major competitor apps |
| learn | 67 | 100 | 55 | 82 145,051 competing apps Median installs: 2,300 Avg rating: 4.1 | — | — | 7,171 major competitor apps |
| words | 70 | 100 | 48 | 74 46,392 competing apps Median installs: 4,884 Avg rating: 4.3 | — | — | 1,972 major competitor apps |
| information | 65 | 100 | 55 | 86 269,393 competing apps Median installs: 1,210 Avg rating: 4.0 | — | — | 8,245 major competitor apps |
| designed | 66 | 100 | 54 | 86 259,645 competing apps Median installs: 855 Avg rating: 4.0 | — | — | 8,467 major competitor apps |
| needs | 70 | 100 | 48 | 76 57,195 competing apps Median installs: 1,291 Avg rating: 4.0 | — | — | 2,528 major competitor apps |
| file | 72 | 100 | 57 | 71 29,358 competing apps Median installs: 6,127 Avg rating: 4.0 | — | — | 2,465 major competitor apps |
| people | 68 | 100 | 54 | 80 104,501 competing apps Median installs: 2,901 Avg rating: 4.0 | — | — | 5,798 major competitor apps |
| working | 70 | 100 | 50 | 74 43,356 competing apps Median installs: 1,787 Avg rating: 4.0 | — | — | 1,841 major competitor apps |
| beneficial | 73 | 100 | 35 | 56 3,334 competing apps Median installs: 1,888 Avg rating: 4.1 | — | — | 117 major competitor apps |
| choose | 66 | 100 | 55 | 84 194,374 competing apps Median installs: 2,948 Avg rating: 4.0 | — | — | 13,455 major competitor apps |
| find | 65 | 100 | 58 | 87 310,056 competing apps Median installs: 2,793 Avg rating: 4.1 | — | — | 17,818 major competitor apps |
| wide range | 70 | 100 | 47 | 75 48,339 competing apps Median installs: 1,305 Avg rating: 4.0 | — | — | 2,431 major competitor apps |
| customizable | 71 | 100 | 49 | 73 41,393 competing apps Median installs: 1,400 Avg rating: 4.2 | — | — | 2,324 major competitor apps |
| help | 65 | 100 | 58 | 87 284,676 competing apps Median installs: 2,035 Avg rating: 4.1 | — | — | 15,722 major competitor apps |
| touch | 69 | 100 | 52 | 76 63,582 competing apps Median installs: 1,860 Avg rating: 4.0 | — | — | 3,758 major competitor apps |
App Description
Have fun learning how facial expressions reveal what people are feeling!
Learn with Rufus: Feelings and Emotions aims to help children learn the facial expressions that correspond to feelings and emotions including happy, sad, angry, afraid, disgusted, and surprised. Children will learn how to identify easier fully-formed emotions and more difficult subtle emotions. The game is highly customizable to meet the needs of children with varying skills, ability levels, and learning styles.
This game was designed by Dr Holly Gastgeb, a clinical and developmental psychologist with over ten years of experience working with typically developing children and children with autism spectrum disorder (ASD). Her research has shown that children with ASD have difficulty identifying emotions from an early age. Since this ability is developed throughout childhood, the game is beneficial for a wide range of children including early achievers without any diagnosed learning difficulties.
Learn with Rufus: Feelings and Emotions is organized into a learning phase and two games:
• Learning - A preview of the facial expressions is shown to the child before the game starts.
• Find It! - Shown a number of facial expressions, the child is directed to select a specific emotion.
• Name It! - Shown a single facial expression, the child is asked to name the emotion.
To keep children interested and motivated, the following features are included:
• Reward sets - Choose from nine different colorful child-friendly reward sets including bugs, cars, cats, and more.
• Toy break - The child is given periodic breaks with fun on-screen fingerpainting. This feature can be turned off if the child does not need breaks or finds them distracting.
• Positive reinforcement - Rufus does a "happy dance" and gives positive verbal reinforcement when the child answers correctly. If the child answers incorrectly, the correct answer is restated.
• Music and sounds - Child-friendly music and sounds are included. This feature can be turned off if the child is sensitive to or distracted by sounds and music.
• Text - The word that corresponds to each picture is presented above the picture. This feature can be turned off if the words are distracting to the child.
• Emoticons - Emoticons that correspond to the emotions are presented. This feature can be turned off to increase difficulty.
Additional customizable features that are present include:
• Level of difficulty - The level of difficulty can be adjusted to match the child's ability level:
Easy - Facial expressions with quickly identifiable emotions
Medium - Facial expressions with a mix of slightly less identifiable emotions
Hard - Facial expressions with partially formed emotions
Expert - Facial expressions with subtle emotions
• Training - The practice session before the games may be disabled to increase difficulty.
• Group Size - Choose from a group size for the game phase depending on the child's ability level. Group size can be 2 or 4 for Find It! and group size can be 2, 4, or 6 for Name It!
• Languages - Choose from English and Spanish.
For parents, educators, and therapists:
• Profiles per child - More than one child can play the game and all data is stored under each child's name.
• Track data and statistics - At the end of the game, a graph of the child's data is presented. Touch the graph to enlarge it, then touch each data point to gather information about the child's performance. If the device is capable of email, select the Export button to send a CSV file of the data.
For Ages 4 & Up
