Learn with Rufus: Boys & Girls
ASO Keyword Dashboard
Tracking 165 keywords for Learn with Rufus: Boys & Girls in Google Play
Learn with Rufus: Boys & Girls tracks 165 keywords (no keywords rank yet; 165 need traction). Key metrics: opportunity 70.8, difficulty 44.7.
Have fun learning how faces are different between boys and girls!
Tracked keywords
165
0 ranked • 165 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
70.8
Top keyword: faces
Avg difficulty
44.7
Lower scores indicate easier wins
Opportunity leaders
- 63.6
faces
Opportunity: 75.0 • Difficulty: 40.5 • Rank —
Competitors: 392
- 64.8
gather
Opportunity: 74.0 • Difficulty: 43.5 • Rank —
Competitors: 968
- 63.5
developing
Opportunity: 74.0 • Difficulty: 40.6 • Rank —
Competitors: 440
- 62.7
asked
Opportunity: 74.0 • Difficulty: 39.5 • Rank —
Competitors: 374
- 65.9
presented
Opportunity: 74.0 • Difficulty: 40.9 • Rank —
Competitors: 401
Unranked opportunities
faces
Opportunity: 75.0 • Difficulty: 40.5 • Competitors: 392
gather
Opportunity: 74.0 • Difficulty: 43.5 • Competitors: 968
developing
Opportunity: 74.0 • Difficulty: 40.6 • Competitors: 440
asked
Opportunity: 74.0 • Difficulty: 39.5 • Competitors: 374
presented
Opportunity: 74.0 • Difficulty: 40.9 • Competitors: 401
High competition keywords
easy
Total apps: 326,310 • Major competitors: 16,127
Latest rank: — • Difficulty: 56.2
find
Total apps: 309,449 • Major competitors: 17,804
Latest rank: — • Difficulty: 58.3
experience
Total apps: 294,245 • Major competitors: 17,062
Latest rank: — • Difficulty: 57.0
help
Total apps: 284,168 • Major competitors: 15,707
Latest rank: — • Difficulty: 58.5
enjoy
Total apps: 282,725 • Major competitors: 20,283
Latest rank: — • Difficulty: 57.4
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| play | 66 | 100 | 60 | 85 209,058 competing apps Median installs: 7,212 Avg rating: 4.0 | — | — | 20,417 major competitor apps |
| fun | 67 | 100 | 57 | 83 170,624 competing apps Median installs: 5,610 Avg rating: 4.0 | — | — | 15,651 major competitor apps |
| word | 70 | 100 | 48 | 75 50,446 competing apps Median installs: 3,982 Avg rating: 4.3 | — | — | 2,355 major competitor apps |
| level | 68 | 100 | 54 | 80 110,938 competing apps Median installs: 2,238 Avg rating: 4.0 | — | — | 7,016 major competitor apps |
| music | 69 | 100 | 56 | 78 74,889 competing apps Median installs: 2,669 Avg rating: 4.1 | — | — | 4,782 major competitor apps |
| 69 | 100 | 50 | 77 69,720 competing apps Median installs: 2,555 Avg rating: 4.0 | — | — | 3,089 major competitor apps | |
| single | 69 | 100 | 51 | 78 76,076 competing apps Median installs: 2,320 Avg rating: 4.0 | — | — | 4,308 major competitor apps |
| enjoy | 65 | 100 | 57 | 87 282,725 competing apps Median installs: 3,499 Avg rating: 4.0 | — | — | 20,283 major competitor apps |
| device | 68 | 100 | 60 | 80 108,979 competing apps Median installs: 3,359 Avg rating: 3.9 | — | — | 6,845 major competitor apps |
| easy | 65 | 100 | 56 | 88 326,310 competing apps Median installs: 2,539 Avg rating: 4.0 | — | — | 16,127 major competitor apps |
| export | 73 | 100 | 46 | 68 18,656 competing apps Median installs: 2,163 Avg rating: 4.0 | — | — | 1,078 major competitor apps |
| range | 68 | 100 | 50 | 79 90,778 competing apps Median installs: 1,486 Avg rating: 4.0 | — | — | 4,603 major competitor apps |
| experience | 65 | 100 | 57 | 87 294,245 competing apps Median installs: 1,740 Avg rating: 4.0 | — | — | 17,062 major competitor apps |
| learn | 67 | 100 | 55 | 82 144,787 competing apps Median installs: 2,306 Avg rating: 4.1 | — | — | 7,168 major competitor apps |
| words | 70 | 100 | 48 | 74 46,413 competing apps Median installs: 4,876 Avg rating: 4.3 | — | — | 1,972 major competitor apps |
| information | 65 | 100 | 55 | 86 269,001 competing apps Median installs: 1,211 Avg rating: 4.0 | — | — | 8,241 major competitor apps |
| designed | 66 | 100 | 54 | 86 259,816 competing apps Median installs: 855 Avg rating: 4.0 | — | — | 8,462 major competitor apps |
| needs | 70 | 100 | 48 | 76 57,220 competing apps Median installs: 1,291 Avg rating: 4.0 | — | — | 2,528 major competitor apps |
| file | 72 | 100 | 57 | 71 29,288 competing apps Median installs: 6,175 Avg rating: 4.0 | — | — | 2,461 major competitor apps |
| working | 70 | 100 | 50 | 74 43,284 competing apps Median installs: 1,786 Avg rating: 4.0 | — | — | 1,840 major competitor apps |
| beneficial | 73 | 100 | 35 | 56 3,332 competing apps Median installs: 1,881 Avg rating: 4.1 | — | — | 117 major competitor apps |
| choose | 66 | 100 | 55 | 84 194,514 competing apps Median installs: 2,939 Avg rating: 4.0 | — | — | 13,450 major competitor apps |
| find | 65 | 100 | 58 | 87 309,449 competing apps Median installs: 2,804 Avg rating: 4.1 | — | — | 17,804 major competitor apps |
| wide range | 70 | 100 | 47 | 75 48,283 competing apps Median installs: 1,305 Avg rating: 4.0 | — | — | 2,430 major competitor apps |
| customizable | 71 | 100 | 49 | 73 41,308 competing apps Median installs: 1,406 Avg rating: 4.2 | — | — | 2,324 major competitor apps |
App Description
Have fun learning how faces are different between boys and girls!
Learn with Rufus: Boys and Girls aims to help children learn the facial features that correspond to boys and girls. Children will learn how to identify gender from faces with typical and atypical features. The game is highly customizable to meet the needs of children with varying skills, ability levels, and learning styles.
This game was designed by Dr Holly Gastgeb, a clinical and developmental psychologist with over ten years of experience working with typically developing children and children with autism spectrum disorder (ASD). Her research has shown that children with ASD have difficulty identifying genders from an early age. Since this ability is developed throughout childhood, the game is also beneficial for a wide range of children including those early achievers without any diagnosed learning difficulties.
Learn with Rufus: Boys and Girls is organized into three parts, a learning phase and two separate games:
• Practice - A preview of the male and female faces is shown to the child before the game starts.
• Find It! - Shown a picture of a boy and a girl, the child is directed to select a specific gender.
• Name It! - Shown a single picture, the child is asked to name the gender.
To keep children interested and motivated, the following features are included:
• Reward sets - Choose from nine different colorful child-friendly reward sets including bugs, cars, cats, dinosaurs, and more.
• Toy break - The child is given periodic breaks with fun on-screen glowing rings. This feature can be turned off if the child does not need breaks or finds them distracting.
• Positive reinforcement - Rufus does a "happy dance" and gives positive verbal reinforcement when the child answers correctly. If the child answers incorrectly, the correct answer will be restated.
• Music and sounds - Child-friendly music and sounds are included throughout the game. This feature can be turned off if the child is sensitive to or distracted by sounds and music.
• Text - For children who enjoy reading, the word that corresponds to each picture is presented above the picture. This feature can be turned off if the words are distracting to the child.
• Icons - For younger children who haven't yet learned reading or for those who find the text distracting, icons that correspond to the genders are presented. This feature can be turned off to increase difficulty.
Additional customizable features that are present include:
• Level of difficulty - The level of difficulty can be adjusted to match the child's ability level:
Easy - Faces with quickly identifiable genders
Medium - Mix of easy and hard faces
Hard - Faces with hair cues removed
• Practice - The practice session before the games may be disabled to increase difficulty.
• Languages - Choose between English and Spanish.
For parents, educators, and therapists:
• Profiles per child - More than one child can play the game and all data is stored under each child's name.
• Track data and statistics - At the end of the game, a graph of the child's data is presented. Touch the graph to enlarge it, and then touch each data point to gather information about the child's performance.
• Email data - From the graph screen, if the device is capable of email, select the Export button to send yourself a CSV file of the child's progress.
For Ages 3 & Up
