Months for Kids Flashcards
ASO Keyword Dashboard
Tracking 131 keywords for Months for Kids Flashcards in Google Play
Months for Kids Flashcards tracks 131 keywords (no keywords rank yet; 131 need traction). Key metrics: opportunity 69.5, difficulty 47.9.
Teach your kids all months of the year!
Tracked keywords
131
0 ranked • 131 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
69.5
Top keyword: done
Avg difficulty
47.9
Lower scores indicate easier wins
Opportunity leaders
- 67.9
done
Opportunity: 73.0 • Difficulty: 54.9 • Rank —
Competitors: 937
- 68.3
certain
Opportunity: 73.0 • Difficulty: 59.6 • Rank —
Competitors: 1,225
- 68.5
natural
Opportunity: 73.0 • Difficulty: 47.8 • Rank —
Competitors: 1,101
- 67.8
month
Opportunity: 73.0 • Difficulty: 52.4 • Rank —
Competitors: 1,041
- 68.3
names
Opportunity: 73.0 • Difficulty: 56.0 • Rank —
Competitors: 879
Unranked opportunities
done
Opportunity: 73.0 • Difficulty: 54.9 • Competitors: 937
certain
Opportunity: 73.0 • Difficulty: 59.6 • Competitors: 1,225
natural
Opportunity: 73.0 • Difficulty: 47.8 • Competitors: 1,101
month
Opportunity: 73.0 • Difficulty: 52.4 • Competitors: 1,041
names
Opportunity: 73.0 • Difficulty: 56.0 • Competitors: 879
High competition keywords
best
Total apps: 131,644 • Major competitors: 18,001
Latest rank: — • Difficulty: 63.2
using
Total apps: 114,758 • Major competitors: 13,323
Latest rank: — • Difficulty: 64.0
play
Total apps: 113,236 • Major competitors: 19,366
Latest rank: — • Difficulty: 67.3
designed
Total apps: 96,808 • Major competitors: 9,110
Latest rank: — • Difficulty: 56.6
many
Total apps: 96,753 • Major competitors: 12,574
Latest rank: — • Difficulty: 61.9
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| play | 65 | 100 | 67 | 86 113,236 competing apps Median installs: 62,750 Avg rating: 3.2 | — | — | 19,366 major competitor apps |
| best | 65 | 100 | 63 | 87 131,644 competing apps Median installs: 43,740 Avg rating: 2.9 | — | — | 18,001 major competitor apps |
| educational games | 20 | 100 | 44 | 55 1,553 competing apps Median installs: 164,111 Avg rating: 3.1 | — | — | 408 major competitor apps |
| calendar | 72 | 100 | 64 | 69 11,191 competing apps Median installs: 26,636 Avg rating: 3.0 | — | — | 992 major competitor apps |
| learn | 67 | 100 | 61 | 82 64,313 competing apps Median installs: 33,093 Avg rating: 2.8 | — | — | 6,746 major competitor apps |
| within | 68 | 100 | 56 | 80 45,953 competing apps Median installs: 29,549 Avg rating: 2.8 | — | — | 4,617 major competitor apps |
| date | 69 | 100 | 60 | 77 31,688 competing apps Median installs: 26,732 Avg rating: 2.8 | — | — | 2,809 major competitor apps |
| moon | 71 | 100 | 40 | 58 2,619 competing apps Median installs: 36,277 Avg rating: 3.3 | — | — | 287 major competitor apps |
| used | 67 | 100 | 61 | 82 61,233 competing apps Median installs: 32,225 Avg rating: 2.8 | — | — | 5,711 major competitor apps |
| designed | 66 | 100 | 57 | 85 96,808 competing apps Median installs: 27,484 Avg rating: 2.8 | — | — | 9,110 major competitor apps |
| content | 68 | 100 | 64 | 81 56,908 competing apps Median installs: 30,274 Avg rating: 2.8 | — | — | 5,627 major competitor apps |
| educational | 70 | 100 | 49 | 74 22,073 competing apps Median installs: 26,231 Avg rating: 2.5 | — | — | 2,042 major competitor apps |
| people | 68 | 100 | 60 | 80 49,228 competing apps Median installs: 35,592 Avg rating: 2.8 | — | — | 5,524 major competitor apps |
| way | 66 | 100 | 61 | 85 89,339 competing apps Median installs: 36,402 Avg rating: 3.0 | — | — | 10,854 major competitor apps |
| using | 65 | 100 | 64 | 86 114,758 competing apps Median installs: 37,480 Avg rating: 2.8 | — | — | 13,323 major competitor apps |
| include | 71 | 100 | 52 | 72 16,253 competing apps Median installs: 32,717 Avg rating: 2.9 | — | — | 1,542 major competitor apps |
| traditional | 72 | 100 | 47 | 71 14,045 competing apps Median installs: 28,059 Avg rating: 2.8 | — | — | 1,414 major competitor apps |
| event | 72 | 100 | 50 | 71 14,261 competing apps Median installs: 20,169 Avg rating: 2.6 | — | — | 1,082 major competitor apps |
| video | 68 | 100 | 67 | 79 44,741 competing apps Median installs: 49,603 Avg rating: 2.9 | — | — | 6,431 major competitor apps |
| giving | 72 | 100 | 54 | 71 13,929 competing apps Median installs: 31,475 Avg rating: 2.9 | — | — | 1,445 major competitor apps |
| motion | 71 | 100 | 50 | 62 4,015 competing apps Median installs: 49,305 Avg rating: 3.1 | — | — | 633 major competitor apps |
| related | 70 | 100 | 51 | 75 24,302 competing apps Median installs: 26,107 Avg rating: 2.5 | — | — | 1,820 major competitor apps |
| many | 66 | 100 | 62 | 85 96,753 competing apps Median installs: 43,740 Avg rating: 2.9 | — | — | 12,574 major competitor apps |
| researchers | 69 | 100 | 31 | 48 646 competing apps Median installs: 17,784 Avg rating: 2.8 | — | — | 35 major competitor apps |
| type | 70 | 100 | 58 | 75 25,324 competing apps Median installs: 37,985 Avg rating: 2.9 | — | — | 2,782 major competitor apps |
App Description
Teach your kids all months of the year!
Our educational game shows children the alphabet letters and teach them to recognize letters as they appear. As a result, preschoolers kids learn the letters sounds much more faster.
Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment. Educational games are games that are designed to teach people about certain subjects, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. Game types include board, card, and video games.
A month is a unit of time, used with calendars, which was first used and invented in Mesopotamia, as a natural period related to the motion of the Moon, month and Moon are cognates. The traditional concept arose with the cycle of moon phases; such months (lunations) are synodic months and last approximately 29.53 days. From excavated tally sticks, researchers have deduced that people counted days in relation to the Moon's phases as early as the Paleolithic age. Synodic months, based on the Moon's orbital period, are still the basis of many calendars today, and are used to divide the year.
The days of the week have been named after the seven planets of classical astronomy, since the Roman period. They are also numbered, beginning at Sunday, Monday or Saturday depending on the society and tradition.
A calendar is a system of organizing days for social, religious, commercial, or administrative purposes. This is done by giving names to periods of time, typically days, weeks, months, and years. A date is the designation of a single, specific day within such a system. Periods in a calendar (such as years and months) are usually, though not necessarily, synchronized with the cycle of the sun or the moon. Many civilizations and societies have devised a calendar, usually derived from other calendars on which they model their systems, suited to their particular needs.
Game based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game based learning is designed to balance subject matter with gameplay and the ability of the player to retain and apply said subject matter to the real world.
Educational entertainment (also referred to by the portmanteau "edutainment", which is education + entertainment) is any entertainment content that is designed to educate as well as to entertain.
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