Mind Render
Mind Render Summary
Mind Render is a with in-app purchases Android app in the Education category, developed by Mobile Internet Technology Co., LTD.. First released 7 years ago(Dec 2018), the app has accumulated 5.4K+ total installs
Recent activity: 10 installs this week (25 over 4 weeks) showing below average growth View trends →
Store info: Last updated on Google Play on Dec 6, 2018 .
3.91★
Ratings: 0
Screenshots
App Description
Exciting Game Factory: Create, play and share!
Mind Render is a programming app that lets you create 3D games.
Not only can you play the games you create with family and friends, but you can also play many other games published by other users.
◆Create a variety of games!
Since games are created by combining command blocks written in standard language, even beginners can enjoy creating games. TPS, FPS, action, racing...any kind of game can be created depending on your ideas.
◆Make it while watching videos!
If you want to make a game but don't know how, we recommend starting by watching an explanatory video.
You can also expand on or modify your ideas using the many sample programs and games published by other users.
◆Let's start by making something!
The app comes with a wide variety of materials.
Combine these freely to bring your ideas to life.
There are over 300 types of objects, over 150 types of sounds and effects, and over 20 types of backgrounds.
◆Publish the game you created!
Not only can you play the games you create as they are, but you can also share them with family and friends, or publish them for other users to enjoy. Receiving "likes" and seeing the number of plays will motivate you to keep creating games.
◆Try other users' games!
You can play nearly 500 games published by other users.
If you have an idea for something you want to change, you can download it and modify the program.
◆Programming while having fun making games
You can learn programming while having fun making games. There's no need to memorize the complex grammar and symbols of programming languages.
