Durak 2.0 - offline

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App Description

Make a career in a Fool. Can you become a President or even more?

The game of Durak is familiar to everyone and is probably the most popular card game in some countries.

We’ve created Durak 2.0 – no registration, no internet required.

What we already have for you:
-- Durak – classic and passing versions
-- Career – earn points, gain experience, get promotions
-- Settings – you can customize almost everything: table and deck design, card sorting in hand, speed, animations, sounds, etc.
-- Rules – fully adjustable: no more than 6 cards can be thrown in, first discard is 5 cards, opponents from 1 to 3, 36 or 52 cards in the deck, AI difficulty settings
-- Auto-move – if the game situation allows no other actions, the game will press the button for you. Can be disabled
-- Highlight of possible moves. Can be disabled
-- At the end of the game – a fun fact
-- No ads or interruptions
-- Statistics and win streak counter

What we are preparing for the next updates:
-- add 5 and 6 opponents
-- improved bot intelligence
-- ability to throw in several cards at once
-- epaulettes (rank insignia)
-- player ranking, real gifts and prizes
-- option to choose your own table design

Feel free to share your suggestions and feedback – we read all comments. Thank you for helping us make Durak 2.0 even better!

Game rules:
Basics

Deck: typically 36 cards (6…Ace). A 52-card deck is possible by agreement.

Rank order: 6 < 7 < 8 < 9 < 10 < Jack < Queen < King < Ace.

Trump: suit shown by the bottom card of the stock; it stays face up.

Deal: 6 cards to each player, then reveal trump. The player with the lowest trump starts (or to dealer’s left on ties).

Objective: shed all cards; the last player holding cards is the durak (“fool”).

Players: 2–6.

Turn & defense (both variants)

Attack: attacker plays 1 card against the defender (the player to their left).

Defense: beat with a higher card of the same suit or any trump; trumps are beaten by higher trumps.

Adding cards: after the first attack in a round, others may add cards only of ranks already on the table, in turn order.

Limits:

The defender never has to face more cards than they currently hold.

Total cards on the table per round: max 6 (with a 36-card deck).

Taking: if any card remains unbeaten, the defender takes all cards; next attacker is the player to the taker’s left.

All beaten: if all are be