Tic Tac Toe -Noughts and cross
ASO Keyword Dashboard
Tracking 64 keywords for Tic Tac Toe -Noughts and cross in Apple App Store
Tic Tac Toe -Noughts and cross tracks 64 keywords (no keywords rank yet; 64 need traction). Key metrics: opportunity 69.0, difficulty 38.9.
Tracked keywords
64
0 ranked • 64 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
69.0
Top keyword: mark
Avg difficulty
38.9
Lower scores indicate easier wins
Opportunity leaders
- 67.0
mark
Opportunity: 73.0 • Difficulty: 40.5 • Rank —
Competitors: 81
- 67.7
second
Opportunity: 73.0 • Difficulty: 40.9 • Rank —
Competitors: 78
- 66.7
block
Opportunity: 73.0 • Difficulty: 40.4 • Rank —
Competitors: 129
- 64.7
opening
Opportunity: 73.0 • Difficulty: 38.9 • Rank —
Competitors: 31
- 66.2
position
Opportunity: 73.0 • Difficulty: 40.0 • Rank —
Competitors: 40
Unranked opportunities
mark
Opportunity: 73.0 • Difficulty: 40.5 • Competitors: 81
second
Opportunity: 73.0 • Difficulty: 40.9 • Competitors: 78
block
Opportunity: 73.0 • Difficulty: 40.4 • Competitors: 129
opening
Opportunity: 73.0 • Difficulty: 38.9 • Competitors: 31
position
Opportunity: 73.0 • Difficulty: 40.0 • Competitors: 40
High competition keywords
new
Total apps: 185,432 • Major competitors: 2,049
Latest rank: — • Difficulty: 53.4
free
Total apps: 160,883 • Major competitors: 2,147
Latest rank: — • Difficulty: 52.9
best
Total apps: 115,306 • Major competitors: 1,376
Latest rank: — • Difficulty: 51.3
take
Total apps: 96,823 • Major competitors: 940
Latest rank: — • Difficulty: 50.6
choose
Total apps: 91,695 • Major competitors: 950
Latest rank: — • Difficulty: 50.4
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| free | 65 | 100 | 53 | 87 160,883 competing apps Median installs: 100 Avg rating: 4.2 | — | — | 2,147 major competitor apps |
| play | 67 | 100 | 50 | 83 90,824 competing apps Median installs: 125 Avg rating: 4.1 | — | — | 1,326 major competitor apps |
| best | 66 | 100 | 51 | 85 115,306 competing apps Median installs: 75 Avg rating: 4.1 | — | — | 1,376 major competitor apps |
| new | 65 | 100 | 53 | 88 185,432 competing apps Median installs: 75 Avg rating: 4.1 | — | — | 2,049 major competitor apps |
| follow | 70 | 100 | 46 | 76 32,975 competing apps Median installs: 50 Avg rating: 4.2 | — | — | 374 major competitor apps |
| simply | 69 | 100 | 47 | 78 45,301 competing apps Median installs: 50 Avg rating: 4.1 | — | — | 302 major competitor apps |
| list | 69 | 100 | 47 | 77 39,947 competing apps Median installs: 50 Avg rating: 4.1 | — | — | 239 major competitor apps |
| choose | 67 | 100 | 50 | 83 91,695 competing apps Median installs: 75 Avg rating: 4.1 | — | — | 950 major competitor apps |
| perfect | 67 | 100 | 50 | 82 83,380 competing apps Median installs: 50 Avg rating: 4.2 | — | — | 856 major competitor apps |
| move | 70 | 100 | 45 | 74 27,189 competing apps Median installs: 75 Avg rating: 4.1 | — | — | 272 major competitor apps |
| take | 67 | 100 | 51 | 84 96,823 competing apps Median installs: 50 Avg rating: 4.1 | — | — | 940 major competitor apps |
| mark | 73 | 100 | 41 | 67 9,930 competing apps Median installs: 50 Avg rating: 4.2 | — | — | 81 major competitor apps |
| start | 67 | 100 | 50 | 83 90,170 competing apps Median installs: 50 Avg rating: 4.2 | — | — | 984 major competitor apps |
| center | 72 | 100 | 42 | 69 14,006 competing apps Median installs: 75 Avg rating: 4.1 | — | — | 100 major competitor apps |
| second | 73 | 100 | 41 | 68 10,953 competing apps Median installs: 50 Avg rating: 4.1 | — | — | 78 major competitor apps |
| players | 70 | 100 | 45 | 75 28,852 competing apps Median installs: 125 Avg rating: 4.2 | — | — | 488 major competitor apps |
| block | 73 | 100 | 40 | 67 9,512 competing apps Median installs: 100 Avg rating: 4.2 | — | — | 129 major competitor apps |
| player | 71 | 100 | 44 | 73 23,263 competing apps Median installs: 100 Avg rating: 4.1 | — | — | 286 major competitor apps |
| next | 69 | 100 | 48 | 78 47,942 competing apps Median installs: 50 Avg rating: 4.2 | — | — | 491 major competitor apps |
| following | 70 | 100 | 45 | 75 28,527 competing apps Median installs: 50 Avg rating: 4.0 | — | — | 252 major competitor apps |
| two | 70 | 100 | 45 | 75 31,827 competing apps Median installs: 75 Avg rating: 4.1 | — | — | 221 major competitor apps |
| opening | 73 | 100 | 39 | 65 7,248 competing apps Median installs: 25 Avg rating: 4.1 | — | — | 31 major competitor apps |
| synonyms | 69 | 100 | 27 | 45 485 competing apps Median installs: 75 Avg rating: 4.1 | — | — | 3 major competitor apps |
| name | 71 | 100 | 43 | 71 18,055 competing apps Median installs: 50 Avg rating: 4.0 | — | — | 114 major competitor apps |
| third | 72 | 100 | 38 | 63 5,855 competing apps Median installs: 75 Avg rating: 4.0 | — | — | 69 major competitor apps |
App Description
- Tick-tack-toe, tic-tac-toe, tick-tat-toe, or tit-tat-toe (United States, Canada)
- Noughts and crosses or naughts and crosses (United Kingdom, Republic of Ireland, Australia, New Zealand, South Africa, Zimbabwe)
- Exy-ozys, xsie-osies (verbal name only) (Northern Ireland)
- Xs and Os (Egypt, Republic of Ireland, Canada, Zimbabwe)
More detailedly, to guarantee a draw, O should adopt the following strategies:
If X plays corner opening move (best move for them), O should take center, and then an edge, forcing X to block in the next move. This will stop any forks from happening. When both X and O are perfect players and X chooses to start by marking a corner, O takes the center, and X takes the corner opposite the original. In that case, O is free to choose any edge as its second move. However, if X is not a perfect player and has played a corner and then an edge, O should not play the opposite edge as its second move, because then X is not forced to block in the next move and can fork.
If X plays edge opening move, O should take center, and then follow the above list of priorities, mainly paying attention to block forks.
If X plays a center opening move, O should take the corner, and then follow the above list of priorities, mainly paying attention to block forks.
When X plays corner first (best move for them), and O is not a perfect player, the following may happen:
If O responds with a center mark (best move for them), a perfect X player will take the corner opposite the original. Then O should play an edge. However, if O plays a corner as its second move, a perfect X player will mark the remaining corner, blocking O's 3-in-a-row and making their own fork.
If O responds with a corner mark, X is guaranteed to win, by simply taking any of the other two corners and then the last, a fork. (since when X takes the third corner, O can only take the position between the two X's. Then X can take the only remaining corner to win)
If O responds with an edge mark, X is guaranteed to win, by taking center, then O can only take the corner opposite the corner which X plays first. Then X can take a corner to win.