Tic Tac Toe -Noughts and cross
ASO Keyword Dashboard
Tracking 64 keywords for Tic Tac Toe -Noughts and cross in Apple App Store
Tic Tac Toe -Noughts and cross tracks 64 keywords (no keywords rank yet; 64 need traction). Key metrics: opportunity 69.1, difficulty 40.0.
Tracked keywords
64
0 ranked • 64 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
69.1
Top keyword: mark
Avg difficulty
40.0
Lower scores indicate easier wins
Opportunity leaders
- 67.1
mark
Opportunity: 73.0 • Difficulty: 41.5 • Rank —
Competitors: 137
- 67.8
second
Opportunity: 73.0 • Difficulty: 41.6 • Rank —
Competitors: 147
- 66.8
block
Opportunity: 73.0 • Difficulty: 41.6 • Rank —
Competitors: 225
- 64.8
opening
Opportunity: 73.0 • Difficulty: 39.6 • Rank —
Competitors: 75
- 66.2
position
Opportunity: 73.0 • Difficulty: 40.5 • Rank —
Competitors: 73
Unranked opportunities
mark
Opportunity: 73.0 • Difficulty: 41.5 • Competitors: 137
second
Opportunity: 73.0 • Difficulty: 41.6 • Competitors: 147
block
Opportunity: 73.0 • Difficulty: 41.6 • Competitors: 225
opening
Opportunity: 73.0 • Difficulty: 39.6 • Competitors: 75
position
Opportunity: 73.0 • Difficulty: 40.5 • Competitors: 73
High competition keywords
new
Total apps: 182,995 • Major competitors: 3,365
Latest rank: — • Difficulty: 54.7
free
Total apps: 164,930 • Major competitors: 3,441
Latest rank: — • Difficulty: 54.5
best
Total apps: 117,438 • Major competitors: 2,315
Latest rank: — • Difficulty: 52.7
take
Total apps: 95,527 • Major competitors: 1,528
Latest rank: — • Difficulty: 51.5
start
Total apps: 93,895 • Major competitors: 1,583
Latest rank: — • Difficulty: 51.9
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| free | 65 | 100 | 54 | 87 164,930 competing apps Median installs: 300 Avg rating: 4.2 | — | — | 3,441 major competitor apps |
| play | 67 | 100 | 52 | 83 92,195 competing apps Median installs: 350 Avg rating: 4.1 | — | — | 2,154 major competitor apps |
| best | 66 | 100 | 53 | 85 117,438 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 2,315 major competitor apps |
| new | 65 | 100 | 55 | 88 182,995 competing apps Median installs: 250 Avg rating: 4.2 | — | — | 3,365 major competitor apps |
| follow | 70 | 100 | 48 | 76 34,291 competing apps Median installs: 200 Avg rating: 4.3 | — | — | 590 major competitor apps |
| simply | 69 | 100 | 48 | 78 44,654 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 496 major competitor apps |
| list | 69 | 100 | 47 | 77 40,597 competing apps Median installs: 150 Avg rating: 4.1 | — | — | 404 major competitor apps |
| choose | 67 | 100 | 52 | 83 90,147 competing apps Median installs: 250 Avg rating: 4.2 | — | — | 1,531 major competitor apps |
| perfect | 67 | 100 | 51 | 83 87,833 competing apps Median installs: 200 Avg rating: 4.3 | — | — | 1,417 major competitor apps |
| move | 70 | 100 | 46 | 74 26,820 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 445 major competitor apps |
| take | 67 | 100 | 52 | 83 95,527 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 1,528 major competitor apps |
| mark | 73 | 100 | 41 | 67 10,280 competing apps Median installs: 150 Avg rating: 4.2 | — | — | 137 major competitor apps |
| start | 67 | 100 | 52 | 83 93,895 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 1,583 major competitor apps |
| center | 72 | 100 | 43 | 69 14,211 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 164 major competitor apps |
| second | 73 | 100 | 42 | 68 11,305 competing apps Median installs: 150 Avg rating: 4.2 | — | — | 147 major competitor apps |
| players | 70 | 100 | 46 | 75 28,502 competing apps Median installs: 350 Avg rating: 4.2 | — | — | 746 major competitor apps |
| block | 73 | 100 | 42 | 67 9,793 competing apps Median installs: 300 Avg rating: 4.2 | — | — | 225 major competitor apps |
| player | 71 | 100 | 46 | 73 23,738 competing apps Median installs: 300 Avg rating: 4.1 | — | — | 443 major competitor apps |
| next | 69 | 100 | 49 | 78 47,153 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 778 major competitor apps |
| following | 70 | 100 | 46 | 75 28,825 competing apps Median installs: 150 Avg rating: 4.0 | — | — | 412 major competitor apps |
| two | 70 | 100 | 46 | 75 31,491 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 369 major competitor apps |
| opening | 73 | 100 | 40 | 65 7,469 competing apps Median installs: 100 Avg rating: 4.2 | — | — | 75 major competitor apps |
| synonyms | 69 | 100 | 28 | 45 486 competing apps Median installs: 300 Avg rating: 4.2 | — | — | 6 major competitor apps |
| name | 72 | 100 | 44 | 71 17,837 competing apps Median installs: 150 Avg rating: 4.0 | — | — | 193 major competitor apps |
| third | 72 | 100 | 39 | 63 5,770 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 124 major competitor apps |
App Description
- Tick-tack-toe, tic-tac-toe, tick-tat-toe, or tit-tat-toe (United States, Canada)
- Noughts and crosses or naughts and crosses (United Kingdom, Republic of Ireland, Australia, New Zealand, South Africa, Zimbabwe)
- Exy-ozys, xsie-osies (verbal name only) (Northern Ireland)
- Xs and Os (Egypt, Republic of Ireland, Canada, Zimbabwe)
More detailedly, to guarantee a draw, O should adopt the following strategies:
If X plays corner opening move (best move for them), O should take center, and then an edge, forcing X to block in the next move. This will stop any forks from happening. When both X and O are perfect players and X chooses to start by marking a corner, O takes the center, and X takes the corner opposite the original. In that case, O is free to choose any edge as its second move. However, if X is not a perfect player and has played a corner and then an edge, O should not play the opposite edge as its second move, because then X is not forced to block in the next move and can fork.
If X plays edge opening move, O should take center, and then follow the above list of priorities, mainly paying attention to block forks.
If X plays a center opening move, O should take the corner, and then follow the above list of priorities, mainly paying attention to block forks.
When X plays corner first (best move for them), and O is not a perfect player, the following may happen:
If O responds with a center mark (best move for them), a perfect X player will take the corner opposite the original. Then O should play an edge. However, if O plays a corner as its second move, a perfect X player will mark the remaining corner, blocking O's 3-in-a-row and making their own fork.
If O responds with a corner mark, X is guaranteed to win, by simply taking any of the other two corners and then the last, a fork. (since when X takes the third corner, O can only take the position between the two X's. Then X can take the only remaining corner to win)
If O responds with an edge mark, X is guaranteed to win, by taking center, then O can only take the corner opposite the corner which X plays first. Then X can take a corner to win.