Game of Life Self Construction
ASO Keyword Dashboard
Tracking 88 keywords for Game of Life Self Construction in Apple App Store
Game of Life Self Construction tracks 88 keywords (no keywords rank yet; 88 need traction). Key metrics: opportunity 70.5, difficulty 38.9.
Tracked keywords
88
0 ranked • 88 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
70.5
Top keyword: fill
Avg difficulty
38.9
Lower scores indicate easier wins
Opportunity leaders
- 68.5
fill
Opportunity: 73.0 • Difficulty: 43.0 • Rank —
Competitors: 274
- 67.8
second
Opportunity: 73.0 • Difficulty: 41.6 • Rank —
Competitors: 147
- 67.2
case
Opportunity: 73.0 • Difficulty: 41.1 • Rank —
Competitors: 106
- 65.6
generation
Opportunity: 73.0 • Difficulty: 40.8 • Rank —
Competitors: 93
- 63.8
limit
Opportunity: 73.0 • Difficulty: 39.7 • Rank —
Competitors: 163
Unranked opportunities
fill
Opportunity: 73.0 • Difficulty: 43.0 • Competitors: 274
second
Opportunity: 73.0 • Difficulty: 41.6 • Competitors: 147
case
Opportunity: 73.0 • Difficulty: 41.1 • Competitors: 106
generation
Opportunity: 73.0 • Difficulty: 40.8 • Competitors: 93
limit
Opportunity: 73.0 • Difficulty: 39.7 • Competitors: 163
High competition keywords
find
Total apps: 139,093 • Major competitors: 2,450
Latest rank: — • Difficulty: 53.7
every
Total apps: 120,722 • Major competitors: 2,233
Latest rank: — • Difficulty: 52.9
create
Total apps: 119,317 • Major competitors: 1,963
Latest rank: — • Difficulty: 53.2
simple
Total apps: 98,974 • Major competitors: 1,237
Latest rank: — • Difficulty: 51.0
different
Total apps: 95,101 • Major competitors: 1,422
Latest rank: — • Difficulty: 51.4
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| changes | 72 | 100 | 43 | 69 13,270 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 183 major competitor apps |
| live | 68 | 100 | 51 | 80 61,688 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 1,038 major competitor apps |
| find | 66 | 100 | 54 | 86 139,093 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 2,450 major competitor apps |
| life | 68 | 100 | 50 | 80 58,671 competing apps Median installs: 200 Avg rating: 4.3 | — | — | 821 major competitor apps |
| touch | 69 | 100 | 48 | 77 38,405 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 516 major competitor apps |
| alive | 71 | 100 | 35 | 58 2,903 competing apps Median installs: 250 Avg rating: 4.2 | — | — | 41 major competitor apps |
| quickly | 69 | 100 | 49 | 79 49,519 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 648 major competitor apps |
| others | 72 | 100 | 44 | 70 15,999 competing apps Median installs: 200 Avg rating: 4.3 | — | — | 222 major competitor apps |
| create | 66 | 100 | 53 | 85 119,317 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 1,963 major competitor apps |
| many | 67 | 100 | 50 | 82 77,140 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 1,138 major competitor apps |
| simple | 67 | 100 | 51 | 84 98,974 competing apps Median installs: 150 Avg rating: 4.2 | — | — | 1,237 major competitor apps |
| fill | 73 | 100 | 43 | 68 12,357 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 274 major competitor apps |
| second | 73 | 100 | 42 | 68 11,306 competing apps Median installs: 150 Avg rating: 4.2 | — | — | 147 major competitor apps |
| without | 67 | 100 | 51 | 82 80,363 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 1,201 major competitor apps |
| know | 68 | 100 | 50 | 80 60,780 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 1,013 major competitor apps |
| next | 69 | 100 | 49 | 78 47,173 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 781 major competitor apps |
| case | 73 | 100 | 41 | 67 10,386 competing apps Median installs: 100 Avg rating: 4.1 | — | — | 106 major competitor apps |
| applied | 71 | 100 | 36 | 58 2,790 competing apps Median installs: 150 Avg rating: 4.1 | — | — | 33 major competitor apps |
| every | 66 | 100 | 53 | 85 120,722 competing apps Median installs: 250 Avg rating: 4.2 | — | — | 2,233 major competitor apps |
| balance | 72 | 100 | 44 | 69 13,759 competing apps Median installs: 350 Avg rating: 4.2 | — | — | 257 major competitor apps |
| numbers | 72 | 100 | 42 | 69 13,978 competing apps Median installs: 150 Avg rating: 4.1 | — | — | 181 major competitor apps |
| two | 70 | 100 | 46 | 75 31,502 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 369 major competitor apps |
| pattern | 72 | 100 | 36 | 60 3,913 competing apps Median installs: 200 Avg rating: 4.2 | — | — | 34 major competitor apps |
| entire | 71 | 100 | 45 | 73 22,696 competing apps Median installs: 200 Avg rating: 4.3 | — | — | 279 major competitor apps |
| different | 67 | 100 | 51 | 83 95,101 competing apps Median installs: 200 Avg rating: 4.1 | — | — | 1,422 major competitor apps |
App Description
The initial pattern is the first generation. The second generation evolves from applying the rules simultaneously to every cell on the game board, i.e. births and deaths happen simultaneously. Afterwards, the rules are iteratively applied to create future generations. For each generation of the game, a cell's status in the next generation is determined by a set of rules. These simple rules are as follows:
If the cell is alive, then it stays alive if it has either 2 or 3 live neighbors
If the cell is dead, then it springs to life only in the case that it has 3 live neighbors
There are, of course, as many variations to these rules as there are different combinations of numbers to use for determining when cells live or die. Conway tried many of these different variants before settling on these specific rules. Some of these variations cause the populations to quickly die out, and others expand without limit to fill up the entire universe, or some large portion thereof. The rules above are very close to the boundary between these two regions of rules, and knowing what we know about other chaotic systems, you might expect to find the most complex and interesting patterns at this boundary, where the opposing forces of runaway expansion and death carefully balance each other.