Tichu από το Zoo.gr
ASO Keyword Dashboard
Tracking 94 keywords for Tichu από το Zoo.gr in Apple App Store
Tichu από το Zoo.gr tracks 94 keywords (no keywords rank yet; 94 need traction). Key metrics: opportunity 51.5, difficulty 42.2.
Tracked keywords
94
0 ranked • 94 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
51.5
Top keyword: play
Avg difficulty
42.2
Lower scores indicate easier wins
Opportunity leaders
- 85.4
play
Opportunity: 59.0 • Difficulty: 57.2 • Rank —
Competitors: 1,269
- 91.1
new
Opportunity: 59.0 • Difficulty: 63.9 • Rank —
Competitors: 2,341
- 88.4
make
Opportunity: 59.0 • Difficulty: 62.7 • Rank —
Competitors: 1,773
- 88.7
time
Opportunity: 59.0 • Difficulty: 62.9 • Rank —
Competitors: 1,805
- 85.2
help
Opportunity: 59.0 • Difficulty: 61.1 • Rank —
Competitors: 1,236
Unranked opportunities
play
Opportunity: 59.0 • Difficulty: 57.2 • Competitors: 1,269
new
Opportunity: 59.0 • Difficulty: 63.9 • Competitors: 2,341
make
Opportunity: 59.0 • Difficulty: 62.7 • Competitors: 1,773
time
Opportunity: 59.0 • Difficulty: 62.9 • Competitors: 1,805
help
Opportunity: 59.0 • Difficulty: 61.1 • Competitors: 1,236
High competition keywords
new
Total apps: 10,701 • Major competitors: 2,341
Latest rank: — • Difficulty: 63.9
time
Total apps: 8,391 • Major competitors: 1,805
Latest rank: — • Difficulty: 62.9
make
Total apps: 8,094 • Major competitors: 1,773
Latest rank: — • Difficulty: 62.7
play
Total apps: 5,992 • Major competitors: 1,269
Latest rank: — • Difficulty: 57.2
help
Total apps: 5,873 • Major competitors: 1,236
Latest rank: — • Difficulty: 61.1
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| play | 59 | 100 | 57 | 85 5,992 competing apps Median installs: 263,338 Avg rating: 4.6 | — | — | 1,269 major competitor apps |
| new | 59 | 100 | 64 | 91 10,701 competing apps Median installs: 270,475 Avg rating: 4.6 | — | — | 2,341 major competitor apps |
| card | 58 | 100 | 58 | 75 2,087 competing apps Median installs: 269,825 Avg rating: 4.7 | — | — | 509 major competitor apps |
| single | 58 | 100 | 50 | 72 1,511 competing apps Median installs: 234,575 Avg rating: 4.6 | — | — | 294 major competitor apps |
| try | 58 | 100 | 53 | 76 2,347 competing apps Median installs: 264,825 Avg rating: 4.6 | — | — | 496 major competitor apps |
| make | 59 | 100 | 63 | 88 8,094 competing apps Median installs: 266,850 Avg rating: 4.6 | — | — | 1,773 major competitor apps |
| whether | 58 | 100 | 59 | 79 3,139 competing apps Median installs: 267,650 Avg rating: 4.6 | — | — | 715 major competitor apps |
| team | 58 | 100 | 52 | 75 1,972 competing apps Median installs: 284,662 Avg rating: 4.6 | — | — | 445 major competitor apps |
| call | 58 | 100 | 52 | 66 855 competing apps Median installs: 291,050 Avg rating: 4.6 | — | — | 208 major competitor apps |
| time | 59 | 100 | 63 | 89 8,391 competing apps Median installs: 259,600 Avg rating: 4.6 | — | — | 1,805 major competitor apps |
| goal | 58 | 100 | 44 | 65 764 competing apps Median installs: 244,162 Avg rating: 4.7 | — | — | 151 major competitor apps |
| help | 59 | 100 | 61 | 85 5,873 competing apps Median installs: 257,100 Avg rating: 4.6 | — | — | 1,236 major competitor apps |
| score | 20 | 100 | 52 | 68 977 competing apps Median installs: 314,100 Avg rating: 4.7 | — | — | 264 major competitor apps |
| special | 20 | 100 | 56 | 76 2,373 competing apps Median installs: 290,375 Avg rating: 4.6 | — | — | 598 major competitor apps |
| combination | 57 | 100 | 38 | 58 357 competing apps Median installs: 273,300 Avg rating: 4.6 | — | — | 67 major competitor apps |
| hands | 57 | 100 | 38 | 55 280 competing apps Median installs: 208,900 Avg rating: 4.6 | — | — | 49 major competitor apps |
| playing | 58 | 100 | 51 | 74 1,891 competing apps Median installs: 281,375 Avg rating: 4.6 | — | — | 424 major competitor apps |
| face | 58 | 100 | 52 | 71 1,323 competing apps Median installs: 256,525 Avg rating: 4.6 | — | — | 269 major competitor apps |
| players | 58 | 100 | 52 | 76 2,386 competing apps Median installs: 274,388 Avg rating: 4.6 | — | — | 554 major competitor apps |
| player | 58 | 100 | 52 | 70 1,267 competing apps Median installs: 248,225 Avg rating: 4.6 | — | — | 284 major competitor apps |
| pass | 58 | 100 | 50 | 65 771 competing apps Median installs: 284,350 Avg rating: 4.6 | — | — | 184 major competitor apps |
| receive | 58 | 100 | 57 | 76 2,243 competing apps Median installs: 283,575 Avg rating: 4.6 | — | — | 532 major competitor apps |
| higher | 58 | 100 | 43 | 62 573 competing apps Median installs: 301,950 Avg rating: 4.7 | — | — | 133 major competitor apps |
| must | 58 | 100 | 51 | 72 1,481 competing apps Median installs: 253,250 Avg rating: 4.6 | — | — | 288 major competitor apps |
| full | 58 | 100 | 57 | 79 3,264 competing apps Median installs: 240,412 Avg rating: 4.6 | — | — | 629 major competitor apps |
App Description
Tichu deck consists of 56 cards and four suits. The suits are Jade, Swords, Pagodas, and Stars, with each suit having 13 cards of increasing values starting from 2 to 10, J, Q, K, and A. There are also four special cards, the Dragon, the Phoenix, the Hound, and the Mah Jong.
Each player is dealt eight cards and may call "Grand Tichu". Grand Tichu is a 200-point bet that the player calling it, will be the first to get rid of his cards. Once players have decided whether to make this call or not, six more cards are dealt (the remaining cards in the deck) and players may no longer declare "Grand Tichu". Now, and at any time prior to playing his/her first card, a player may call "Tichu", a 100-point bet that he (not his partner) will be the first to get rid of his cards. The differences between Grand Tichu and Tichu are when they may be called, the number of cards you've seen, and the number of points involved.
After dealing all 56 cards to players (14 cards to each one), the exchanging phase begins, where all players must pass one card (face down) to each of the other players. That means that all players will pass three cards in total (one to each opponent and one to the partner) and also receive another three cards from the other players.
After the card exchange, the player with the special card "Mah Jong" leads the first trick. He/ She can play any valid combination and all other players can either pass or play a similar combination of higher value (the only exception to this rule are the "Bombs" that we'll discuss further on). A single card can thus only be beaten by a single card of higher value, a sequence of two pairs only by a sequence of two higher pairs, a sequence of seven cards only by a higher sequence of exactly seven cards, a full house only by a higher full house (in full houses the value of the trio is what counts). When all other players with cards on their hands pass, the player who played the last (highest) combination gathers in the trick and leads a new combination. If this player has no cards left, he h