e-PRI4ALL game-based app
ASO Keyword Dashboard
Tracking 102 keywords for e-PRI4ALL game-based app in Apple App Store
e-PRI4ALL game-based app tracks 102 keywords (no keywords rank yet; 102 need traction). Key metrics: opportunity 70.5, difficulty 39.0.
Tracked keywords
102
0 ranked • 102 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
70.5
Top keyword: character
Avg difficulty
39.0
Lower scores indicate easier wins
Opportunity leaders
- 68.6
character
Opportunity: 73.0 • Difficulty: 42.9 • Rank —
Competitors: 475
- 67.0
upon
Opportunity: 73.0 • Difficulty: 41.1 • Rank —
Competitors: 266
- 68.2
course
Opportunity: 73.0 • Difficulty: 42.1 • Rank —
Competitors: 185
- 68.0
education
Opportunity: 73.0 • Difficulty: 42.3 • Rank —
Competitors: 133
- 63.6
decision
Opportunity: 73.0 • Difficulty: 39.1 • Rank —
Competitors: 91
Unranked opportunities
character
Opportunity: 73.0 • Difficulty: 42.9 • Competitors: 475
upon
Opportunity: 73.0 • Difficulty: 41.1 • Competitors: 266
course
Opportunity: 73.0 • Difficulty: 42.1 • Competitors: 185
education
Opportunity: 73.0 • Difficulty: 42.3 • Competitors: 133
decision
Opportunity: 73.0 • Difficulty: 39.1 • Competitors: 91
High competition keywords
mobile
Total apps: 130,500 • Major competitors: 2,212
Latest rank: — • Difficulty: 53.1
designed
Total apps: 113,335 • Major competitors: 1,608
Latest rank: — • Difficulty: 51.3
real
Total apps: 106,326 • Major competitors: 2,556
Latest rank: — • Difficulty: 53.5
different
Total apps: 100,124 • Major competitors: 2,629
Latest rank: — • Difficulty: 52.0
support
Total apps: 83,809 • Major competitors: 1,699
Latest rank: — • Difficulty: 51.3
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| online | 68 | 100 | 52 | 81 73,747 competing apps Median installs: 450 Avg rating: 4.1 | — | — | 1,913 major competitor apps |
| character | 73 | 100 | 43 | 69 13,418 competing apps Median installs: 800 Avg rating: 4.1 | — | — | 475 major competitor apps |
| stories | 72 | 100 | 46 | 69 14,568 competing apps Median installs: 700 Avg rating: 4.3 | — | — | 475 major competitor apps |
| support | 67 | 100 | 51 | 82 83,809 competing apps Median installs: 400 Avg rating: 4.2 | — | — | 1,699 major competitor apps |
| users | 68 | 100 | 49 | 79 60,249 competing apps Median installs: 300 Avg rating: 4.1 | — | — | 1,007 major competitor apps |
| learn | 67 | 100 | 51 | 81 78,955 competing apps Median installs: 400 Avg rating: 4.2 | — | — | 1,538 major competitor apps |
| digital | 69 | 100 | 49 | 78 52,371 competing apps Median installs: 350 Avg rating: 4.2 | — | — | 1,055 major competitor apps |
| emphasis | 70 | 100 | 31 | 51 1,165 competing apps Median installs: 300 Avg rating: 4.2 | — | — | 16 major competitor apps |
| used | 69 | 100 | 48 | 78 50,340 competing apps Median installs: 350 Avg rating: 4.0 | — | — | 738 major competitor apps |
| designed | 66 | 100 | 51 | 84 113,335 competing apps Median installs: 300 Avg rating: 4.2 | — | — | 1,608 major competitor apps |
| built | 71 | 100 | 45 | 74 26,618 competing apps Median installs: 350 Avg rating: 4.3 | — | — | 366 major competitor apps |
| life | 68 | 100 | 51 | 80 63,795 competing apps Median installs: 400 Avg rating: 4.3 | — | — | 1,485 major competitor apps |
| mobile | 66 | 100 | 53 | 85 130,500 competing apps Median installs: 350 Avg rating: 4.1 | — | — | 2,212 major competitor apps |
| explore | 68 | 100 | 53 | 80 68,152 competing apps Median installs: 500 Avg rating: 4.3 | — | — | 2,001 major competitor apps |
| effective | 72 | 100 | 43 | 71 17,946 competing apps Median installs: 350 Avg rating: 4.2 | — | — | 233 major competitor apps |
| flexible | 72 | 100 | 44 | 69 15,005 competing apps Median installs: 300 Avg rating: 4.3 | — | — | 324 major competitor apps |
| tool | 69 | 100 | 48 | 79 53,524 competing apps Median installs: 300 Avg rating: 4.1 | — | — | 573 major competitor apps |
| open | 69 | 100 | 49 | 77 41,576 competing apps Median installs: 500 Avg rating: 4.1 | — | — | 1,141 major competitor apps |
| playing | 70 | 100 | 47 | 75 32,020 competing apps Median installs: 700 Avg rating: 4.1 | — | — | 1,123 major competitor apps |
| upon | 73 | 100 | 41 | 67 10,690 competing apps Median installs: 700 Avg rating: 4.2 | — | — | 266 major competitor apps |
| real | 67 | 100 | 53 | 84 106,326 competing apps Median installs: 400 Avg rating: 4.2 | — | — | 2,556 major competitor apps |
| allows | 67 | 100 | 50 | 82 79,867 competing apps Median installs: 350 Avg rating: 4.0 | — | — | 981 major competitor apps |
| choice | 72 | 100 | 45 | 71 17,409 competing apps Median installs: 550 Avg rating: 4.1 | — | — | 496 major competitor apps |
| course | 73 | 100 | 42 | 68 12,677 competing apps Median installs: 300 Avg rating: 4.1 | — | — | 185 major competitor apps |
| school | 71 | 100 | 45 | 73 26,200 competing apps Median installs: 300 Avg rating: 4.0 | — | — | 349 major competitor apps |
App Description
It is a result that can be used independently, but also as a continuation to the Massive Open Online Course (MOOC) developed for primary school principals in online and inclusive education.
The e-PRI4ALL game-based app is built of 4 sections:
Real-life scenarios.
Case studies.
Quiz.
User’s corner.
It covers the topics:
INCLUSIVE DIGITAL LEARNING.
PROMOTING DIGITAL INTELLIGENCE IN THE PRIMARY SCHOOL COMMUNITY.
DIGITAL LEARNING LEADERSHIP FOR THE PRIMARY SCHOOL COMMUNITY.
MAINTAINING DIGITAL INFRASTRUCTURE FOR ALL.
Are you interested?
Who is it exactly for?
Primary school principals and K-12 education leaders in general .
VET providers and academic institutions responsible for primary school educators.
Education experts, consultants and stakeholders.
Students in Sciences of Education.
Is the e-PRI4ALL app designed for you?
The app employs innovative game-based learning methodology and gamification approaches in the form of quiz-based learning which takes the form of branching stories based on real life scenarios with regards to online and inclusive education leadership. This form of learning increases learners' motivation and engagement.
By playing a digital learning game that is built upon a branching scenario, app users can experiment with decision making and learn through the consequences, explore different possibilities, learn from both successful and unsuccessful choices, and reflect upon their own choices with regards to online inclusive education. Also, the significantly enhanced element of choice minimises the authoritative character of the learning procedure, and places emphasis on the user (essentially the learner).
The e-PRI4ALL mobile game-based application also follows the self-paced learning method that allows for a more personalized, but also flexible learning experience, and is adequate for the target group. The microlearning can however also be used with the support of the trainer, at least of early stages of familiarization with the