The Senseless Game

The Senseless Game icon

ASO Keyword Dashboard

Tracking 2 keywords for The Senseless Game in Apple App Store

Developer: Alexander Wendl Category: games

The Senseless Game tracks 2 keywords (2 keywords rank; full coverage across the tracked set). Key metrics: 0% top-10 coverage, opportunity 69.5, difficulty 38.2, best rank 85.

Tracked keywords

2

2  ranked •  0  not ranking yet

Top 10 coverage

0%

Best rank 85 • Latest leader 85

Avg opportunity

69.5

Top keyword: exciting

Avg difficulty

38.2

Lower scores indicate easier wins

Opportunity leaders

  • exciting

    Opportunity: 70.0 • Difficulty: 47.9 • Rank 85

    Competitors: 1,354

    75.6
  • single click

    Opportunity: 69.0 • Difficulty: 28.5 • Rank 108

    Competitors: 13

    45.1

Unranked opportunities

Every tracked keyword currently has some ranking data.

High competition keywords

  • exciting

    Total apps: 35,446 • Major competitors: 1,354

    Latest rank: 85 • Difficulty: 47.9

  • single click

    Total apps: 516 • Major competitors: 13

    Latest rank: 108 • Difficulty: 28.5

All tracked keywords

Includes opportunity, difficulty, rankings and competitor benchmarks

Major Competitors
exciting701004876

35,446 competing apps

Median installs: 700

Avg rating: 4.2

8585

1,354

major competitor apps

single click691002845

516 competing apps

Median installs: 350

Avg rating: 3.9

108108

13

major competitor apps

2 keywords
1 of 1

App Description

The gameplay is quite simple: Click on the tree. The more you click on the tree, the higher your score will go. Once you achieve a good high score within a certain time frame, you'll be rewarded with a new stylish tree – your chance to be special!
The only catch: Beware of Bobo. It's his land, and he doesn't like people poking his trees. If you see him, try to poke him. Maybe it's useful.

This is the first game from TortillaCake Studio, and I'm thrilled that it has been published. The process requires much more effort than you might initially think when producing and publishing an app, especially if you're not part of a big company and have limited resources. Therefore, I truly appreciate your feedback, suggestions, and feature requests. :)