No Way Home

No Way Home
Developer: SMG Studio
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15.2K installs
304 ratings
624 monthly active users
$<10K monthly revenue est.
IAP 100% · Ad 0%
Install Trends
Weekly +33
Steady
Monthly +233
Steady
⚠ This app was removed from the US App Store and is no longer live.

No Way Home Summary

No Way Home is a free, with in-app purchases iOS app in Games by SMG Studio. Released in Jun 2025 (1 year ago). It has 304 ratings with a 4.20★ (good) average. Based on AppGoblin estimates, it reaches roughly 624 monthly active users and generates around $<10K monthly revenue (100% IAP / 0% ads). Store last updated Jan 20, 2026

Recent activity: 1.00 new ratings this week View trends →

SDK intelligence: AppGoblin detected 1 development tools(e.g. Unity) integrated into No Way Home. View full SDK list →

No Way Home SDKs Summary

No Way Home was last scanned for SDKs on 2026-06-21. Below is the overview of third-party companies detected in the app. The full list of SDKs, permissions and unknowns is available here.

AppGoblin saw No Way Home uses 1 Development Tools


4.2★

Ratings: 304

5★
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Screenshots

App Description

*TRY BEFORE YOU BUY* - Play the opening chapters of No Way Home for free. A one-time in-app purchase unlocks the full game. No ads.

No Way Home is a twin-stick shooter adventure, set in a hostile far flung part of the universe filled with danger at every turn. Outgun enemies in tense skirmishes, take on dangerous mercenary missions, loot bigger and better weapons, and explore a huge starmap in search of answers and a way home.

Gameplay
• Fast-paced twin stick combat in large open environments
• Chaotic and sprawling firefights require tactical use of cover, positioning, and timing
• A regenerating shield allows a buffer to get in the fray, trade hits, and move around the environment strategically
• Loot new weapons and ship components as random drops from encounters, creating your own build and play-style over time
• Procedural world generation with hand-crafted encounters throughout
• No permadeath, classic adventure format with zone respawning
• Quick-loop arcade modes to unlock

From the team that brought you Moving Out 1 & 2, Death Squared, Thumb Drift and One More Line and many others.

Features
• A rich story mode set across a huge universe
• Stunning hand-drawn artwork
• 50+ weapons to loot, craft and upgrade
• Over 100 unique enemies to battle
• Complete missions or explore freely and forge your own path
• Fight huge bosses for rare loot drops (updated for this release)
• Procedural universe creates unique layouts per game
• Outfit your ship with the gear that suits your playstyle
• Full controller support
• Ship skins to unlock via arcade minigames
• Daily Challenge - run and gun for daily glory with a new mega weapon every day


The amazing collaborators we worked with on this game

Art direction & world by Scott Vanden Bosch
Story by Mike Rosenthal
Voiced by Mick Lauer (RicePirate) and Cassie Ewulu
Original music by Brad Gentle