CreativityMEDS

CreativityMEDS
Developer: Lidor Wyssocky
Category: Education

CreativityMEDS Summary

CreativityMEDS is a mobile iOS app in Education by Lidor Wyssocky. Released in Jan 2026 (2 months ago). Store metadata: updated Feb 8, 2026.

Store info: Last updated on App Store on Feb 8, 2026 .


0★

Ratings: 0

5★
4★
3★
2★
1★

Screenshots

App Description

Ok, so first, no need to be alarmed. I haven’t invented a magic drug that makes you creative. In fact, I didn’t invent anything. You are already creative. We all are. We just need a little push now and then. 

That’s where CreativityMEDS comes into play (and I literally mean play). 

MEDS is the acronym for Make Every Day Special, and that's exactly what we're here for. Every day, we publish a new creative experience. The experiences are designed so that anyone can play with them. Most of them don’t require any special setup or preparation. Many of them can blend seamlessly into your day.

What do they require? Just a few minutes and an open mind — your willingness to take a short break and have fun.

What’s in it for you? 
- Playing daily will make you see things differently.
- You'll break dull routines and expose your mind to infinite surprises.
- You'll flex and strengthen your creative muscles.
- You'll develop creative momentum when you're stuck or blocked.
- You'll smile more and learn to wonder and see beauty in everyday things.
- Every day will become extraordinary. Guaranteed.

And did we mention you can play with your friends and family for extra fun and creativity?

So, what do you have to do? Open the app or place the daily CreativityMEDS widget on your Home Screen. Then, let go and flow with the experience. Don’t try to make sense of it. Don’t overthink it. Just have fun. 

Ready? Let’s play!



About Lidor Wyssocky


I have a long history of creative work and creativity development. Some of it you can find at CreativityOS.com.

So, what drove me to create CreativityMEDS? I wanted to take everything I’ve experienced and learned in my creative journey and package it in its simplest form. I wanted everyone to have more eye-opening, creative fun. 

As it happens, it doesn’t take much.