UNC BALL: Cozy Slingshot
UNC BALL: Cozy Slingshot Summary
UNC BALL: Cozy Slingshot is a free, ad-supported iOS app in Strategy by Grayson Stone. Released in Oct 2026 (recently released ago). Store last updated Oct 27, 2026
UNC BALL: Cozy Slingshot SDKs Summary
App not yet scanned for SDKs.
0★
Ratings:
Screenshots
App Description
Pull back, choose your angle, and land the perfect shot. UNC BALL is a cozy tabletop slingshot game with competitive matches, a lively local club, and a character you can make your own.
PLAY BOTH SIDES
Aim for cups worth 1, 2, or 5 points. Link neighboring balls, fill a row for a bonus, and knock out a rival's ball. Every competitive match gives each player both sides; the combined score decides the winner.
CLIMB YOUR ELO LADDER
Meet 500 local bot rivals with names, characters, records, and changing ratings. Win to raise your exact Elo and earn a few coins. Follow your own rating history, watch the club standings change, and climb toward tournament invitations.
ENTER 20 TOURNAMENTS
Choose a quick four-player cup or a bracket with up to 64 entrants. Unlock invitational events as your rating grows. Collect distinct medals and trophies, then spin them in your trophy case.
MAKE YOUR CHARACTER YOURS
Choose your character and profile name. Collect 406 accessory designs, from hats and scarves to flowers, food, and tiny treasures. Once you own a design, add as many free copies as you like. Drag, resize, and rotate each piece independently; the Layers list reaches even the most crowded outfit.
SET THE SCENE
Pick from 60 character backgrounds: single colors, color blends, and illustrated environments. Dress up your table with 120 ball sets, table styles, and holders.
Play ladder matches, wager earned game coins against bots, enter tournaments, or practice. Gameplay works offline and requires no account. Progress stays on your device.
Coins are earned in the game, cannot be purchased or exchanged, and have no cash value. There are no in-app purchases, subscriptions, or cash prizes.
Occasional ads can appear only after completed competitive matches, after at least four matches AND ten minutes of foreground app time. Practice and abandoned matches do not count.