Conway's Game of Life
ASO Keyword Dashboard
Tracking 90 keywords for Conway's Game of Life in Google Play
Conway's Game of Life tracks 90 keywords (no keywords rank yet; 90 need traction). Key metrics: opportunity 69.8, difficulty 47.1.
Conway's Game of Life is a game invented by mathematician John Conway in 1970
Tracked keywords
90
0 ranked • 90 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
69.8
Top keyword: close
Avg difficulty
47.1
Lower scores indicate easier wins
Opportunity leaders
- 68.5
close
Opportunity: 73.0 • Difficulty: 51.5 • Rank —
Competitors: 1,168
- 68.2
might
Opportunity: 73.0 • Difficulty: 58.7 • Rank —
Competitors: 1,378
- 67.8
either
Opportunity: 73.0 • Difficulty: 45.5 • Rank —
Competitors: 966
- 67.8
called
Opportunity: 73.0 • Difficulty: 44.5 • Rank —
Competitors: 813
- 68.4
rules
Opportunity: 73.0 • Difficulty: 48.4 • Rank —
Competitors: 1,327
Unranked opportunities
close
Opportunity: 73.0 • Difficulty: 51.5 • Competitors: 1,168
might
Opportunity: 73.0 • Difficulty: 58.7 • Competitors: 1,378
either
Opportunity: 73.0 • Difficulty: 45.5 • Competitors: 966
called
Opportunity: 73.0 • Difficulty: 44.5 • Competitors: 813
rules
Opportunity: 73.0 • Difficulty: 48.4 • Competitors: 1,327
High competition keywords
find
Total apps: 143,808 • Major competitors: 16,874
Latest rank: — • Difficulty: 65.1
every
Total apps: 125,665 • Major competitors: 16,037
Latest rank: — • Difficulty: 62.3
without
Total apps: 113,596 • Major competitors: 12,654
Latest rank: — • Difficulty: 63.1
simple
Total apps: 106,353 • Major competitors: 11,187
Latest rank: — • Difficulty: 59.1
different
Total apps: 100,748 • Major competitors: 14,575
Latest rank: — • Difficulty: 62.2
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| changes | 72 | 100 | 50 | 70 12,399 competing apps Median installs: 32,219 Avg rating: 2.9 | — | — | 1,225 major competitor apps |
| live | 67 | 100 | 63 | 81 57,913 competing apps Median installs: 32,026 Avg rating: 3.0 | — | — | 6,601 major competitor apps |
| find | 65 | 100 | 65 | 88 143,808 competing apps Median installs: 36,002 Avg rating: 3.0 | — | — | 16,874 major competitor apps |
| life | 68 | 100 | 60 | 81 51,898 competing apps Median installs: 37,300 Avg rating: 2.9 | — | — | 6,276 major competitor apps |
| touch | 70 | 100 | 58 | 76 27,478 competing apps Median installs: 40,045 Avg rating: 3.1 | — | — | 3,581 major competitor apps |
| alive | 71 | 100 | 42 | 58 2,348 competing apps Median installs: 45,060 Avg rating: 3.0 | — | — | 347 major competitor apps |
| quickly | 68 | 100 | 69 | 80 51,305 competing apps Median installs: 33,814 Avg rating: 2.8 | — | — | 5,661 major competitor apps |
| others | 71 | 100 | 54 | 71 14,891 competing apps Median installs: 35,854 Avg rating: 2.9 | — | — | 1,791 major competitor apps |
| create | 66 | 100 | 69 | 85 93,845 competing apps Median installs: 45,191 Avg rating: 3.0 | — | — | 13,574 major competitor apps |
| many | 66 | 100 | 62 | 85 96,753 competing apps Median installs: 43,740 Avg rating: 2.9 | — | — | 12,574 major competitor apps |
| simple | 66 | 100 | 59 | 86 106,353 competing apps Median installs: 32,331 Avg rating: 2.8 | — | — | 11,187 major competitor apps |
| fill | 72 | 100 | 49 | 69 11,479 competing apps Median installs: 44,010 Avg rating: 3.0 | — | — | 1,609 major competitor apps |
| second | 72 | 100 | 48 | 69 10,831 competing apps Median installs: 33,608 Avg rating: 2.8 | — | — | 1,135 major competitor apps |
| without | 65 | 100 | 63 | 86 113,596 competing apps Median installs: 37,274 Avg rating: 2.8 | — | — | 12,654 major competitor apps |
| know | 67 | 100 | 59 | 82 59,090 competing apps Median installs: 29,580 Avg rating: 2.8 | — | — | 5,859 major competitor apps |
| next | 68 | 100 | 61 | 79 41,624 competing apps Median installs: 36,556 Avg rating: 3.0 | — | — | 4,986 major competitor apps |
| case | 72 | 100 | 46 | 70 12,727 competing apps Median installs: 25,350 Avg rating: 2.7 | — | — | 1,094 major competitor apps |
| applied | 72 | 100 | 46 | 64 5,675 competing apps Median installs: 30,682 Avg rating: 3.4 | — | — | 470 major competitor apps |
| every | 65 | 100 | 62 | 87 125,665 competing apps Median installs: 38,364 Avg rating: 3.0 | — | — | 16,037 major competitor apps |
| balance | 72 | 100 | 50 | 71 13,784 competing apps Median installs: 38,770 Avg rating: 3.0 | — | — | 1,792 major competitor apps |
| numbers | 72 | 100 | 51 | 71 13,431 competing apps Median installs: 35,643 Avg rating: 3.0 | — | — | 1,499 major competitor apps |
| two | 69 | 100 | 53 | 77 30,958 competing apps Median installs: 35,508 Avg rating: 2.9 | — | — | 3,566 major competitor apps |
| pattern | 71 | 100 | 51 | 61 3,917 competing apps Median installs: 45,921 Avg rating: 3.2 | — | — | 453 major competitor apps |
| entire | 71 | 100 | 54 | 73 18,707 competing apps Median installs: 27,720 Avg rating: 2.9 | — | — | 1,780 major competitor apps |
| different | 66 | 100 | 62 | 85 100,748 competing apps Median installs: 49,942 Avg rating: 3.0 | — | — | 14,575 major competitor apps |
App Description
Conway's Game of Life is a game invented by mathematician John Conway in 1970
The initial pattern is the first generation. The second generation evolves from applying the rules simultaneously to every cell on the game board, i.e. births and deaths happen simultaneously. Afterwards, the rules are iteratively applied to create future generations. For each generation of the game, a cell's status in the next generation is determined by a set of rules. These simple rules are as follows:
If the cell is alive, then it stays alive if it has either 2 or 3 live neighbors
If the cell is dead, then it springs to life only in the case that it has 3 live neighbors
There are, of course, as many variations to these rules as there are different combinations of numbers to use for determining when cells live or die. Conway tried many of these different variants before settling on these specific rules. Some of these variations cause the populations to quickly die out, and others expand without limit to fill up the entire universe, or some large portion thereof. The rules above are very close to the boundary between these two regions of rules, and knowing what we know about other chaotic systems, you might expect to find the most complex and interesting patterns at this boundary, where the opposing forces of runaway expansion and death carefully balance each other.
