Climb! AMiYP
Climb! AMiYP Summary
Climb! AMiYP is a ad-supported, with in-app purchases Android app in Arcade by Ivan Alcaide. Released in Jun 2016 (10 years ago). It has about 4.5M+ installs and 16.9K ratings with a 3.81★ (average) average. Based on AppGoblin estimates, it reaches roughly 66.5K monthly active users and generates around $<10K monthly revenue (46% IAP / 54% ads). Store metadata: updated Jun 6, 2026, version 6000005.
Recent activity: 6K installs this week (26.8K over 4 weeks) showing steady growth , and 29 new ratings this week View trends →
Data tracking: SDKs and third-party integrations were last analyzed on Jun 7, 2026. The app's network data flows (API traffic to/from the app and its SDKs) were last crawled on Jan 15, 2026.
Store info: Last updated on Google Play on Jun 6, 2026 (version 6000005).
3.81★
Ratings: 16.9K
Screenshots
App Description
Climb using two buttons, improve your skill, and reach as high as you can.
Climb! A Mountain in Your Pocket, a challenging game about climbing a mountain with an easy to learn, hard to master controls.
One button to grab with the left hand, another for the right; swing, jump, use your momentum and grip the diverse rocks to help you ascend through the mountain. But be careful, a single mistake could mean a fall down to the base camp.
Reach to the main bases before your run out of stamina, find the best paths to go up, and overcome the different obstacles you will find in each level of the mountain.
foot by foot, improve your record and climb higher each time mastering jumps and holds.
Compare and share your records with the rest of the players.
Fight for the best time finishing the climb, if you achieve to reach the summit.
Full patch notes for update 6.0:
-added cross-save and cross-progression.
-added controller and keyboard support.
-added pause button while climbing.
-option to show overall climbing time and current level climbing time added.
-new leaderboards for best times by level and total full climbs.
-added map menu to go back to levels already completed and see best times and other stats.
-climbing time only counts while climbing.
-tutorial doesn't count as climbing time.
-restart the current climb doesn't force you to play the tutorial again.
-reduced animation time when falling to the base.
-fixed an issue in a few devices that force the game to scale vertically, displaying it wrong.

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