The Obelisk: Home Horror Game

101.9K installs
685 ratings
59.8K monthly active users
$<10K monthly revenue est.
IAP 77% · Ad 23%
Install Trends
Weekly +40.1K
Steady
Monthly +101.9K
Steady

The Obelisk: Home Horror Game Summary

The Obelisk: Home Horror Game is a ad-supported, with in-app purchases Android app in Adventure by Sushi Studios. Released in Feb 2026 (recently released ago). It has about 101.9K+ installs and 685 ratings with a 4.38★ (good) average. Based on AppGoblin estimates, it reaches roughly 59.8K monthly active users and generates around $<10K monthly revenue (77% IAP / 23% ads). Store metadata: updated Mar 1, 2026.

Recent activity: 40.1K installs this week (101.9K over 4 weeks) , and 173 new ratings this week View trends →

Store info: Last updated on Google Play on Mar 1, 2026 .


4.38★

Ratings: 685

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Screenshots

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App Description

Mazelike analog horror game: survive your home as the Obelisk Watches for nights

Step into The Obelisk: Home Horror Game, a horror game built to feel like a VHS tape you weren’t supposed to watch, a scary, mazelike descent inspired by The Obelisk Analog Horror.

This is not a haunted mansion across town. This is home. Your hallway. Your bedroom door. the familiar corners. rewritten by analog horror logic where the rules don’t make sense until it’s too late. The lights buzz like a dying CRT. The audio warps into a low, crawling hum. The screen splits into static at the exact moment you realize the house is listening. And somewhere inside this shifting architecture of fear, the Obelisk is present — unseen, unblinking, patient.

The core nightmare of The Obelisk: Home Horror Game is simple: escape a place that refuses to be escaped. Rooms connect wrong. Corridors loop back with one detail changed. Doors open into spaces that shouldn’t fit inside your floorplan. A staircase leads down… and down… and down… until you forget which direction “outside” even is. Every step turns your home into a mazelike creepypasta trap. a familiar environment twisted into something that feels personal, targeted, and cruel

You’ll recognize moments that echo the series’ chapter-like dread “The House With No Windows,” “Why Do You Keep Us Here,” and “The Man in the Tower"

This is survival horror where bravery is optional and caution is mandatory. You won’t “power up” into a hero. You won’t outgun what’s hunting you. Your tools are the oldest ones in horror: observation, timing, silence, and instinct.

Listen for movement that doesn’t match your own.

You can’t fight the Obelisk.
You can’t reason with the house.
You can only survive long enough to understand what it wants.

And if you’re wrong?