Learn Unity In 30 Days

3.7K installs
78 ratings
230 monthly active users
$<10K monthly revenue est.
IAP 95% · Ad 5%
Install Trends
Weekly +84
Steady
Monthly +352
Steady

Learn Unity In 30 Days Summary

Learn Unity In 30 Days is a ad-supported, with in-app purchases Android app in Education by Infinity Sirius. Released in Apr 2025 (10 months ago). It has about 3.7K+ installs and 78 ratings with a 4.50★ (excellent) average. Based on AppGoblin estimates, it reaches roughly 230 monthly active users and generates around $<10K monthly revenue (95% IAP / 5% ads). Store metadata: updated Feb 24, 2026.

Recent activity: 84 installs this week (352 over 4 weeks) showing steady growth , and 2.00 new ratings this week View trends →

Store info: Last updated on Google Play on Feb 24, 2026 .


4.5★

Ratings: 78

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Screenshots

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App Description

Learn Unity by building 2D/3D games with daily lessons, videos & quizzes.

Learn Unity in 30 Days is a beginner-friendly Unity course that teaches Unity and C# by building real 2D & 3D games step by step.

You get daily bite-sized lessons, video tutorials, and mini-projects so you learn by doing—not just reading.

What you’ll learn

✅ Unity basics (setup, interface, scenes)
✅ 2D & 3D GameObjects, colliders, physics
✅ C# scripting (variables, functions, debugging)
✅ UI (buttons, canvases, sliders, loading bars)
✅ Character movement + the New Input System
✅ Animations, camera (Cinemachine), audio
✅ Mobile builds (Android + iOS), publishing
✅ Ads, IAP, notifications, haptics, lighting & particles

Your 30-Day Journey:

🎯 Day 1 – Unity Setup & Interface
🧱 Day 2 – 2D GameObjects
🧊 Day 3 – 3D GameObjects
💻 Day 4 – C# Scripting Basics
🎨 Day 5 – UI Design
🌀 Day 6 – Smooth Scrolling
🔘 Day 7 – Volume Sliders & Loading Bars
⏳ Day 8 – Timers
🎬 Day 9 – Main Menus
📦 Day 10 – Prefabs
🔊 Day 11 – Audio
🏃 Day 12 – Character Movement
🎮 Day 13 – New Input System
🕺 Day 14 – Animations
🎥 Day 15 – Cinemachine
🎈 Day 16 – Balloon Pop Mini Game
🏅 Day 17 – Save High Score
📱 Day 18 – Build for Mobile (Android)
🍏 Day 19 – Build for iOS
🚀 Day 20 – Publish Your Game
📤 Day 21 – Publish to iOS App Store
💾 Day 22 – Git + GitHub
📢 Day 23 – Ads with AdMob
🎯 Day 24 – Unity Ads
🧭 Day 25 – AI Navigation (NavMesh)
🌐 Day 26 – WebGL Publishing
💰 Day 27 – In-App Purchases (IAP)
⏰ Day 28 – Local Notifications
📳 Day 29 – Haptic Feedback
✨ Day 30 – Lighting & Particle Effects

Features

✅ Daily lessons
✅ Videos + interactive learning
✅ 2D & 3D projects
✅ Works offline
✅ Built for beginners

📧 Contact: learnunityin30days@gmail.com