Realm Idle
Realm Idle Summary
Realm Idle is a free, with in-app purchases Android app in Role Playing by AbyA. Released in Jan 2026 (8 months ago). It has about 217K+ installs and 5.4K ratings with a 4.45★ (good) average. Based on AppGoblin estimates, it reaches roughly 28K monthly active users and generates around $<10K monthly revenue (100% IAP / 0% ads). Store last updated Sep 27, 2026
Recent activity: 7.7K installs this week (31K over 4 weeks) showing declining growth , and 173 new ratings this week View trends →
SDK intelligence: AppGoblin detected 4 development tools(e.g. Google),and 1 analytics: product integrated into Realm Idle. View full SDK list →
Data tracking: The app's network data flows (API traffic to/from the app and its SDKs) were last crawled on Jul 16, 2026.
Realm Idle SDKs Summary
Realm Idle was last scanned for SDKs on 2026-07-19. Below is the overview of third-party companies detected in the app. The full list of SDKs, permissions and unknowns is available here.
4.45★
Ratings: 5.4K
Screenshots
App Description
Skilling idle RPG. Grind 15 skills, craft gear, fight bosses. Offline progress.
An idle RPG about the grind. Train combat, level 15 skills to 130, and keep progressing while the app is closed. Real offline progress, no energy systems, no ads.
A pixel art fantasy RPG built for incremental progression: every skill, every rarity tier and every milestone stacks up while you play or while you are away.
Master a wide range of skills:
Woodcutting, Mining, Fishing, Cooking, Smithing, Crafting, Alchemy, Arcane Arts, Divinity, and Thieving.
Gather resources. Process materials. Craft and upgrade powerful gear across 21 rarity tiers, then forge duplicates into higher rarities. Collect rare drops, legendary loot and build your path to power.
Fight your way through 8 zones of increasingly dangerous monsters and bosses, melee, ranged or magic. Auto combat handles the fight, your gear, food and strategy decide it.
Face the weekly World Boss with the whole community: every player's damage feeds one shared hunt, and milestone rewards pay out to everyone who fought.
Community Center: the whole playerbase funds one shared pool, and every tier it reaches buffs everyone at once, gathering speed, production speed, XP and drops. Contribute gold or support the realm, watch it climb, keep it lit.
AFK and idle progression that respects your time: close the game, come back to hours of loot, XP and progress. Your character grinds while you sleep. Play offline, sync to the cloud when you are back online.
Buildings:
Hunter's Lodge: earn permanent monster-specific bonuses by reaching vanquish milestones on each monster, including drop rate, damage, and defense bonuses against that monster.
Museum: your collected gear grants passive stat bonuses to the combat style matching your equipped weapon.
Collect pets: skilling pets, monster pets and boss pets, each with its own bonus. Chuck gives a 25% chance for an extra Log, Otto a 20% chance for a Fish one tier higher, Robin 15% Thieving Success and double loot, Tracker a 25% chance to double bone drops, and more to find.
Daily quests, seasons and weather buffs, treasure hunting, prayers and blessings, and a Forge that turns duplicate loot into higher rarities.
Play in English, French, German, Spanish, Portuguese, Italian, Polish, Korean, Indonesian, Russian or Chinese.
Level up. Gear up. Skill up. Push deeper.
No hand-holding. No ads. Just you vs increasingly dangerous monsters, and the systems you master to survive them.
Simple. Brutal. Addictive.
Genres and tags: idle RPG, idle games, incremental, AFK RPG, offline RPG, pixel art RPG, crafting game, skilling, roleplaying, role playing game, auto battle, monster grinding, loot, progression, fantasy adventure, simulation, casual RPG, single player, co op, community events, no ads.

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