Moonlit Beacon

Moonlit Beacon
Moonlit Beacon
Developer: 🇰🇷 hyochan
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3.00 installs
Ratings not yet available
3.00 monthly active users
$<10K monthly revenue est.
IAP 100% · Ad 0%
Install Trends
Weekly +3.00
Steady
Monthly +3.00
Steady

Moonlit Beacon Summary

Moonlit Beacon is a free, with in-app purchases Android app in Action by hyochan. Released in Jul 2026 (1 month ago). It has about 3.00+ installs Based on AppGoblin estimates, it reaches roughly 3.00 monthly active users and generates around $<10K monthly revenue (100% IAP / 0% ads). Store last updated Aug 19, 2026

Recent activity: 3.00 installs this week (3.00 over 4 weeks) View trends →

Moonlit Beacon SDKs Summary

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Screenshots

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App Description

Power up with relics, light three beacons, and face a changing Guardian

The moon is hidden and every beacon across three lands has gone out.

Defeat spirits and grow your weapons with the moonlit embers and relics they leave behind.
Light three beacons to awaken that region's Guardian. Defeat it, claim its trove,
then choose whether to cash out your record or enter a fiercer cycle across forest,
field, and abandoned camp.

■ Controls
Touch anywhere except the bottom-right dash button and a movement stick appears there.
Attacks automatically target nearby spirits. Press Dash to burst in the direction
you are moving.

■ Combat and growth
Collect ten spirit embers to awaken Moonfire for 6.5 seconds and empower every weapon.
Level up through kills and choose one of three relics. Stack the same relic to keep
growing your slash, arrows, orbiting rings, and ripples.
Collect two distinct effects on one route to unlock Resonance first: your next attack
after a dash changes once. Invest further to evolve homing Starfall, a 360-degree Full
Moon slash, or Moon Dance that cuts along your dash. Cards and the HUD show progress.
Moon Dew restores health, and a relic knocked loose by a hit can be reclaimed.
Regular Moon Dew drops share a 12-second arena-wide cooldown. At one heart, defeating
an elite guarantees one rescue Dew only when no Dew is already on the field.

■ Beacons and the Guardian
Charge a beacon for 1.3 seconds, then choose a safe light or Overcharge. Overcharge asks
you to defend it for 6.5 seconds against a region-specific raid for a weapon core and
extra embers. Overcharge all three to earn two Guardian reward tiers. The first two
beacons open Moon Gates; the third summons that region's Guardian. Defeat it to choose
one of three weapon routes and restore one heart. Each cycle begins in a rotated region.

■ Records and the next run
After each Guardian, cash out your score and shards or continue into the next cycle.
Cash out after cycle eight for a formal victory, or keep going into the endless stretch.
Completed cycles, lit beacons, survival time, level, and kills determine your score
and S–D rank. Every run awards Moon Shards for six permanent boons. Moon Shrine lets
you preview six heroes with distinct colors and attack effects.
Your personal best and local top 10 remain on the device.

■ Language
Korean, English, Japanese, Simplified Chinese, and Traditional Chinese.
Switch language in Settings without restarting.

■ Optional in-app purchases
Store builds include seven optional, restorable non-consumable purchases: Moonlit
Supporter, five individually unlocked heroes, and Lantern Colors. Paid heroes are
balanced sidegrades with distinct character art, projectile colors, motion, and impact
effects. Price differences reflect visual style, not combat power tiers. The free
Moonlit Warden can play every region, Guardian, and cycle. Lantern Colors is cosmetic.
Three consumable Continue Coin packs grant 1, 5, or 10 coins. Spending one resumes at
the spot where you fell while keeping score, level, and relics. Spent coins are not
restored, and each pack can be purchased again after verification and consumption.

Core play and the local top 10 work offline. Loading store products, purchasing, and
purchase verification require an internet connection. There are no ads or required
accounts.