FreeCell Solitaire

FreeCell Solitaire
FreeCell Solitaire
Developer: GASP
Category: Games: Card
435.3K installs
1.5K ratings
59 monthly active users
$<10K monthly revenue est.
IAP 0% · Ad 100%

FreeCell Solitaire Summary

FreeCell Solitaire is a ad-supported Android app in Card by GASP. Released in Oct 2011 (14 years ago). It has about 435.3K+ installs and 1.5K ratings with a 3.79★ (average) average. Based on AppGoblin estimates, it reaches roughly 59 monthly active users and generates around $<10K monthly revenue (0% IAP / 100% ads). Store metadata: updated Jul 24, 2025.

Recent activity: 1.00 new ratings this week View trends →

Store info: Last updated on Google Play on Jul 24, 2025 .


3.79★

Ratings: 1.5K

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Screenshots

App screenshot
App screenshot
App screenshot

App Description

FreeCell needs no introduction. Enjoy hours of entertainment with our version.

The first computer version of the game is believed to have been created in 1978 for the PLATO system. One of the Microsoft developers noticed this version and implemented a version for Windows. It was first included with Win32s as an application that enabled the testing of the 32-bit thunking layer (does anyone remember what that was?). FreeCell remained relatively obscure until it was released as part of Windows 95.
Since then the game has been ported to numerous platforms. So why should you give our version a try? We largely tried to recreate a full experience of the game in a tiny package, including power moves, hints and undo (top right corner of the title bar). But there are also some minor twists to make it easier to play on a small factor mobile devices. In particular you don't have to select a card to move - drag and drop entire column - only appropriate cards will move, the rest will snap back. The cards will be moved to foundation automatically when possible. The scoring is also changed - only number of moves counted - the lower the score - the better.

Only the top (exposed) card of each tableau pile is available for play. It may be moved to a foundation pile, a free cell, or to another tableau pile. Within the tableau, cards are built down in sequence and alternating in color. Any card may be moved into an empty space. Blocks of cards may not be moved, unless the requisite number of free cells and/or tableau spaces are available to allow each individual card to be moved. To move part of partial pile, drag whole pile - the game will self adjust. If you fill all four foundation piles, you win.
If you don't see any more moves try hints, undo (top right corner) to back track, or menu to start new game.

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