Tic Tac Toe - Noughts and cros
ASO Keyword Dashboard
Tracking 63 keywords for Tic Tac Toe - Noughts and cros in Google Play
Tic Tac Toe - Noughts and cros tracks 63 keywords (no keywords rank yet; 63 need traction). Key metrics: opportunity 68.5, difficulty 50.7.
Classic cross and circle game, Xs and Os, Exy-ozys, xsie-osies Tit-tat game
Tracked keywords
63
0 ranked • 63 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
68.5
Top keyword: block
Avg difficulty
50.7
Lower scores indicate easier wins
Opportunity leaders
- 68.7
block
Opportunity: 73.0 • Difficulty: 59.8 • Rank —
Competitors: 1,927
- 68.7
edge
Opportunity: 73.0 • Difficulty: 49.2 • Rank —
Competitors: 1,393
- 68.4
attention
Opportunity: 73.0 • Difficulty: 45.9 • Rank —
Competitors: 1,209
- 67.3
mark
Opportunity: 72.0 • Difficulty: 44.7 • Rank —
Competitors: 808
- 69.2
center
Opportunity: 72.0 • Difficulty: 47.6 • Rank —
Competitors: 1,133
Unranked opportunities
block
Opportunity: 73.0 • Difficulty: 59.8 • Competitors: 1,927
edge
Opportunity: 73.0 • Difficulty: 49.2 • Competitors: 1,393
attention
Opportunity: 73.0 • Difficulty: 45.9 • Competitors: 1,209
mark
Opportunity: 72.0 • Difficulty: 44.7 • Competitors: 808
center
Opportunity: 72.0 • Difficulty: 47.6 • Competitors: 1,133
High competition keywords
free
Total apps: 173,844 • Major competitors: 23,343
Latest rank: — • Difficulty: 64.4
best
Total apps: 131,644 • Major competitors: 18,001
Latest rank: — • Difficulty: 63.2
play
Total apps: 113,236 • Major competitors: 19,366
Latest rank: — • Difficulty: 67.3
choose
Total apps: 100,655 • Major competitors: 14,766
Latest rank: — • Difficulty: 62.1
take
Total apps: 93,453 • Major competitors: 12,676
Latest rank: — • Difficulty: 62.9
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| free | 64 | 100 | 64 | 90 173,844 competing apps Median installs: 46,597 Avg rating: 3.1 | — | — | 23,343 major competitor apps |
| play | 65 | 100 | 67 | 86 113,236 competing apps Median installs: 62,750 Avg rating: 3.2 | — | — | 19,366 major competitor apps |
| best | 65 | 100 | 63 | 87 131,644 competing apps Median installs: 43,740 Avg rating: 2.9 | — | — | 18,001 major competitor apps |
| follow | 69 | 100 | 58 | 77 33,026 competing apps Median installs: 35,928 Avg rating: 2.9 | — | — | 3,898 major competitor apps |
| mode | 69 | 100 | 65 | 78 35,564 competing apps Median installs: 53,723 Avg rating: 3.1 | — | — | 5,505 major competitor apps |
| single | 69 | 100 | 56 | 77 32,754 competing apps Median installs: 37,118 Avg rating: 2.9 | — | — | 3,952 major competitor apps |
| classic | 70 | 100 | 56 | 76 28,140 competing apps Median installs: 50,800 Avg rating: 3.3 | — | — | 4,499 major competitor apps |
| simply | 69 | 100 | 53 | 78 38,369 competing apps Median installs: 33,095 Avg rating: 3.0 | — | — | 4,197 major competitor apps |
| list | 69 | 100 | 57 | 78 39,078 competing apps Median installs: 31,139 Avg rating: 2.8 | — | — | 3,448 major competitor apps |
| choose | 66 | 100 | 62 | 85 100,655 competing apps Median installs: 46,844 Avg rating: 3.0 | — | — | 14,766 major competitor apps |
| perfect | 66 | 100 | 61 | 84 81,756 competing apps Median installs: 38,510 Avg rating: 3.0 | — | — | 10,774 major competitor apps |
| move | 70 | 100 | 59 | 75 25,275 competing apps Median installs: 43,577 Avg rating: 3.1 | — | — | 3,641 major competitor apps |
| take | 66 | 100 | 63 | 85 93,453 competing apps Median installs: 41,741 Avg rating: 2.9 | — | — | 12,676 major competitor apps |
| mark | 72 | 100 | 45 | 67 8,653 competing apps Median installs: 28,814 Avg rating: 2.9 | — | — | 808 major competitor apps |
| start | 66 | 100 | 62 | 85 88,254 competing apps Median installs: 44,186 Avg rating: 3.0 | — | — | 11,840 major competitor apps |
| center | 72 | 100 | 48 | 69 11,147 competing apps Median installs: 31,391 Avg rating: 2.7 | — | — | 1,133 major competitor apps |
| second | 72 | 100 | 48 | 69 10,831 competing apps Median installs: 33,608 Avg rating: 2.8 | — | — | 1,135 major competitor apps |
| players | 69 | 100 | 58 | 77 34,244 competing apps Median installs: 55,055 Avg rating: 3.2 | — | — | 5,693 major competitor apps |
| block | 73 | 100 | 60 | 69 10,532 competing apps Median installs: 58,978 Avg rating: 3.2 | — | — | 1,927 major competitor apps |
| player | 70 | 100 | 58 | 76 26,262 competing apps Median installs: 52,125 Avg rating: 3.1 | — | — | 4,086 major competitor apps |
| next | 68 | 100 | 61 | 79 41,624 competing apps Median installs: 36,556 Avg rating: 3.0 | — | — | 4,986 major competitor apps |
| following | 69 | 100 | 58 | 77 33,448 competing apps Median installs: 32,090 Avg rating: 2.7 | — | — | 3,198 major competitor apps |
| difficulty | 72 | 100 | 48 | 70 11,740 competing apps Median installs: 35,718 Avg rating: 3.1 | — | — | 1,392 major competitor apps |
| two | 69 | 100 | 53 | 77 30,958 competing apps Median installs: 35,508 Avg rating: 2.9 | — | — | 3,566 major competitor apps |
| opening | 72 | 100 | 45 | 67 8,758 competing apps Median installs: 30,962 Avg rating: 2.7 | — | — | 880 major competitor apps |
App Description
Classic cross and circle game, Xs and Os, Exy-ozys, xsie-osies Tit-tat game
FEATURE:
-- Single and 2 player mode (Computer and human)
-- No difficulty levels
-- Class UI
HOW TO PLAY:
O should adopt the following strategies:
If X plays corner opening move (best move for them), O should take center, and then an edge, forcing X to block in the next move. This will stop any forks from happening. When both X and O are perfect players and X chooses to start by marking a corner, O takes the center, and X takes the corner opposite the original. In that case, O is free to choose any edge as its second move. However, if X is not a perfect player and has played a corner and then an edge, O should not play the opposite edge as its second move, because then X is not forced to block in the next move and can fork.
If X plays edge opening move, O should take center, and then follow the above list of priorities, mainly paying attention to block forks.
If X plays a center opening move, O should take a corner, and then follow the above list of priorities, mainly paying attention to block forks.
When X plays corner first (best move for them), and O is not a perfect player, the following may happen:
If O responds with a center mark (best move for them), a perfect X player will take the corner opposite the original. Then O should play an edge. However, if O plays a corner as its second move, a perfect X player will mark the remaining corner, blocking O's 3-in-a-row and making their own fork.
If O responds with a corner mark, X is guaranteed to win, by simply taking any of the other two corners and then the last, a fork. (since when X takes the third corner, O can only take the position between the two X's. Then X can take the only remaining corner to win)
If O responds with an edge mark, X is guaranteed to win, by taking center, then O can only take the corner opposite the corner which X plays first. Then X can take a corner to win.
