Tic Tac Toe - Noughts and cros
ASO Keyword Dashboard
Tracking 63 keywords for Tic Tac Toe - Noughts and cros in Google Play
Tic Tac Toe - Noughts and cros tracks 63 keywords (no keywords rank yet; 63 need traction). Key metrics: opportunity 69.7, difficulty 45.4.
Classic cross and circle game, Xs and Os, Exy-ozys, xsie-osies Tit-tat game
Tracked keywords
63
0 ranked • 63 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
69.7
Top keyword: third
Avg difficulty
45.4
Lower scores indicate easier wins
Opportunity leaders
- 65.5
third
Opportunity: 74.0 • Difficulty: 53.4 • Rank —
Competitors: 828
- 59.6
circle
Opportunity: 74.0 • Difficulty: 52.7 • Rank —
Competitors: 329
- 62.0
guaranteed
Opportunity: 74.0 • Difficulty: 41.6 • Rank —
Competitors: 513
- 66.0
computer
Opportunity: 74.0 • Difficulty: 53.9 • Rank —
Competitors: 749
- 62.3
corner
Opportunity: 74.0 • Difficulty: 43.6 • Rank —
Competitors: 633
Unranked opportunities
third
Opportunity: 74.0 • Difficulty: 53.4 • Competitors: 828
circle
Opportunity: 74.0 • Difficulty: 52.7 • Competitors: 329
guaranteed
Opportunity: 74.0 • Difficulty: 41.6 • Competitors: 513
computer
Opportunity: 74.0 • Difficulty: 53.9 • Competitors: 749
corner
Opportunity: 74.0 • Difficulty: 43.6 • Competitors: 633
High competition keywords
free
Total apps: 315,232 • Major competitors: 24,113
Latest rank: — • Difficulty: 58.7
best
Total apps: 250,561 • Major competitors: 18,393
Latest rank: — • Difficulty: 57.5
play
Total apps: 203,610 • Major competitors: 20,176
Latest rank: — • Difficulty: 60.0
choose
Total apps: 197,824 • Major competitors: 13,624
Latest rank: — • Difficulty: 55.6
perfect
Total apps: 195,972 • Major competitors: 11,756
Latest rank: — • Difficulty: 55.4
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| free | 65 | 100 | 59 | 88 315,232 competing apps Median installs: 5,764 Avg rating: 2.7 | — | — | 24,113 major competitor apps |
| play | 66 | 100 | 60 | 85 203,610 competing apps Median installs: 7,318 Avg rating: 2.8 | — | — | 20,176 major competitor apps |
| best | 66 | 100 | 57 | 86 250,561 competing apps Median installs: 4,200 Avg rating: 2.6 | — | — | 18,393 major competitor apps |
| follow | 69 | 100 | 52 | 78 81,045 competing apps Median installs: 1,614 Avg rating: 2.5 | — | — | 4,346 major competitor apps |
| mode | 69 | 100 | 56 | 77 67,633 competing apps Median installs: 5,376 Avg rating: 2.7 | — | — | 5,720 major competitor apps |
| single | 69 | 100 | 51 | 78 73,375 competing apps Median installs: 2,365 Avg rating: 2.5 | — | — | 4,216 major competitor apps |
| classic | 70 | 100 | 51 | 76 59,956 competing apps Median installs: 3,447 Avg rating: 2.8 | — | — | 4,784 major competitor apps |
| simply | 69 | 100 | 49 | 79 84,689 competing apps Median installs: 1,630 Avg rating: 2.5 | — | — | 3,818 major competitor apps |
| list | 69 | 100 | 52 | 78 81,797 competing apps Median installs: 2,562 Avg rating: 2.4 | — | — | 3,557 major competitor apps |
| choose | 66 | 100 | 56 | 84 197,824 competing apps Median installs: 2,795 Avg rating: 2.6 | — | — | 13,624 major competitor apps |
| perfect | 66 | 100 | 55 | 84 195,972 competing apps Median installs: 2,084 Avg rating: 2.5 | — | — | 11,756 major competitor apps |
| move | 70 | 100 | 52 | 75 51,136 competing apps Median installs: 2,880 Avg rating: 2.6 | — | — | 3,431 major competitor apps |
| take | 66 | 100 | 56 | 84 190,862 competing apps Median installs: 2,283 Avg rating: 2.5 | — | — | 11,786 major competitor apps |
| mark | 73 | 100 | 43 | 69 20,253 competing apps Median installs: 1,706 Avg rating: 2.5 | — | — | 853 major competitor apps |
| start | 66 | 100 | 56 | 84 195,367 competing apps Median installs: 2,665 Avg rating: 2.6 | — | — | 12,774 major competitor apps |
| center | 72 | 100 | 45 | 71 27,460 competing apps Median installs: 1,384 Avg rating: 2.3 | — | — | 1,173 major competitor apps |
| second | 72 | 100 | 45 | 70 23,600 competing apps Median installs: 2,474 Avg rating: 2.4 | — | — | 1,193 major competitor apps |
| players | 69 | 100 | 51 | 76 62,847 competing apps Median installs: 4,990 Avg rating: 2.7 | — | — | 5,263 major competitor apps |
| block | 73 | 100 | 51 | 69 20,409 competing apps Median installs: 5,957 Avg rating: 2.8 | — | — | 2,046 major competitor apps |
| player | 70 | 100 | 52 | 75 49,898 competing apps Median installs: 5,390 Avg rating: 2.7 | — | — | 4,286 major competitor apps |
| next | 68 | 100 | 53 | 79 89,942 competing apps Median installs: 1,790 Avg rating: 2.5 | — | — | 4,539 major competitor apps |
| following | 69 | 100 | 53 | 77 64,565 competing apps Median installs: 3,731 Avg rating: 2.4 | — | — | 3,308 major competitor apps |
| difficulty | 72 | 100 | 45 | 71 26,519 competing apps Median installs: 2,174 Avg rating: 2.7 | — | — | 1,443 major competitor apps |
| two | 70 | 100 | 49 | 76 58,410 competing apps Median installs: 3,407 Avg rating: 2.5 | — | — | 3,303 major competitor apps |
| opening | 73 | 100 | 43 | 68 19,350 competing apps Median installs: 2,198 Avg rating: 2.4 | — | — | 940 major competitor apps |
App Description
Classic cross and circle game, Xs and Os, Exy-ozys, xsie-osies Tit-tat game
FEATURE:
-- Single and 2 player mode (Computer and human)
-- No difficulty levels
-- Class UI
HOW TO PLAY:
O should adopt the following strategies:
If X plays corner opening move (best move for them), O should take center, and then an edge, forcing X to block in the next move. This will stop any forks from happening. When both X and O are perfect players and X chooses to start by marking a corner, O takes the center, and X takes the corner opposite the original. In that case, O is free to choose any edge as its second move. However, if X is not a perfect player and has played a corner and then an edge, O should not play the opposite edge as its second move, because then X is not forced to block in the next move and can fork.
If X plays edge opening move, O should take center, and then follow the above list of priorities, mainly paying attention to block forks.
If X plays a center opening move, O should take a corner, and then follow the above list of priorities, mainly paying attention to block forks.
When X plays corner first (best move for them), and O is not a perfect player, the following may happen:
If O responds with a center mark (best move for them), a perfect X player will take the corner opposite the original. Then O should play an edge. However, if O plays a corner as its second move, a perfect X player will mark the remaining corner, blocking O's 3-in-a-row and making their own fork.
If O responds with a corner mark, X is guaranteed to win, by simply taking any of the other two corners and then the last, a fork. (since when X takes the third corner, O can only take the position between the two X's. Then X can take the only remaining corner to win)
If O responds with an edge mark, X is guaranteed to win, by taking center, then O can only take the corner opposite the corner which X plays first. Then X can take a corner to win.
