Eternal Sin
Eternal Sin Summary
Eternal Sin is a with in-app purchases Android app in Strategy by sogetsu. Released in Aug 2025 (8 months ago). It has about 36.8K+ installs and 120 ratings with a 3.00★ (mixed) average. Based on AppGoblin estimates, it reaches roughly 2.6K monthly active users and generates around $<10K monthly revenue (100% IAP / 0% ads). Store metadata: updated Mar 17, 2026, version 21.
Recent activity: 93 installs this week (7.6K over 4 weeks) showing steady growth , and 1.00 new ratings this week View trends →
Data tracking: SDKs and third-party integrations were last analyzed on Nov 9, 2025. The app's network data flows (API traffic to/from the app and its SDKs) were last crawled on Jan 9, 2026.
Store info: Last updated on Google Play on Mar 17, 2026 (version 21).
3★
Ratings: 120
Screenshots
App Description
A Diablo-like mini-game
Eternal Sin is a Diablo-like mini-game.
The core gameplay is simple: explore dungeons to fight bosses, get gear, learn skills, build different playstyles, and then challenge even tougher dungeon bosses.
Controls are also very simple — just drag the joystick to move, and the character will automatically cast skills to attack nearby enemies.
To make the game more interesting, while recreating classic Diablo designs we also borrow some experiences from Path of Exile:
[Room System]
Based on Path of Exile’s map ideas, each dungeon floor contains rooms of different star ratings and types, offering different experiences. Later on, rooms can be enhanced by the talent tree so you can customize dungeon routes and rewards.
[Skill Tree]
Built on the Diablo series’ foundation, we designed a simple, easy-to-understand skill tree. By combining nodes you can create and enjoy different builds.
[Legendary Items]
One of the most exciting parts of Diablo is the variety of powerful legendary drops. We’ve created many legendary items for you to choose and combine. Similar to Diablo IV, you can extract powers to customize your gear, and item powers are inherited without loss.
[Class Sets]
Our mid-to-late game leans more toward the Diablo III experience. Powerful class sets drive build design — you can choose, for example, an endless-charge “Charge” set or a single-target one-shot “Ancestral” set.
[Class Advancement]
Each class has two advanced specializations. After changing, you’ll lean toward different build directions and gain a new set of skills to try. Advanced classes can be switched at any time so you can experience different class playstyles. We will also introduce more fun classes in future updates.

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