Recollect the Study

3.9K installs
36 ratings
13 monthly active users
Revenue not available
Install Trends
Weekly +2.00
Steady
Monthly +6.00
Steady

Recollect the Study Summary

Recollect the Study is a mobile Android app in Educational by Brain Game Center for Mental Fitness and Wellbeing. Released in Jul 2019 (6 years ago). It has about 3.9K+ installs and 36 ratings with a 3.11★ (mixed) average. Based on AppGoblin estimates, it reaches roughly 13 monthly active users . Store metadata: updated Dec 18, 2025.

Recent activity: 2.00 installs this week (6.00 over 4 weeks) showing below average growth View trends →

Store info: Last updated on Google Play on Dec 18, 2025 .


3.11★

Ratings: 36

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Screenshots

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App Description

A battery of working memory training games and assessments

This is the Study Release of Recollect, for scientific research.

Recollect is a working memory training game produced by the University of California Riverside (UCR) Brain Game Center for Mental Fitness and Well-being; A research unit focused on brain fitness methods and applications. Recollect is our third installment of memory training games, and is highly premised upon empirical data derived from its predecessors. Recollect maintains the effective framework of previous installments, but takes a leap forward by incorporating additional cognitive challenges and features intended to generalize the effectiveness of the program into a side-scrolling platformer.

Recollect has been designed for all age groups interested in fun and effective brain-training. Based on over a decade of cognitive and neuroscience research, Recollect incorporates scientifically supported renditions of N-Back, Item Span, and Multiple-Identity tracking tasks. These tasks are independently shown to improve working memory in a manner that transfers to untrained tasks.

Recollect is the product of a multi-faceted research project to answer questions related to working memory improvement, brain plasticity, and issues surrounding attention and reinforcement within cognitive training programs. Players are immersed into a game environment where they must perform and improve upon different cognitive tasks in order to advance to new realms and unlock advanced features. Our cognitive tasks are coupled together in a reward based framework that reinforces user adherence to the program and maintain training efficacy.