Recollect the Study
ASO Keyword Dashboard
Tracking 98 keywords for Recollect the Study in Google Play
Recollect the Study tracks 98 keywords (no keywords rank yet; 98 need traction). Key metrics: opportunity 71.1, difficulty 44.3.
A battery of working memory training games and assessments
Tracked keywords
98
0 ranked • 98 not ranking yet
Top 10 coverage
—
Best rank — • Latest leader —
Avg opportunity
71.1
Top keyword: university
Avg difficulty
44.3
Lower scores indicate easier wins
Opportunity leaders
- 66.1
university
Opportunity: 74.0 • Difficulty: 41.0 • Rank —
Competitors: 169
- 65.4
release
Opportunity: 74.0 • Difficulty: 49.3 • Rank —
Competitors: 761
- 64.4
unit
Opportunity: 74.0 • Difficulty: 42.6 • Rank —
Competitors: 367
- 65.5
third
Opportunity: 74.0 • Difficulty: 57.9 • Rank —
Competitors: 740
- 59.8
produced
Opportunity: 74.0 • Difficulty: 42.8 • Rank —
Competitors: 132
Unranked opportunities
university
Opportunity: 74.0 • Difficulty: 41.0 • Competitors: 169
release
Opportunity: 74.0 • Difficulty: 49.3 • Competitors: 761
unit
Opportunity: 74.0 • Difficulty: 42.6 • Competitors: 367
third
Opportunity: 74.0 • Difficulty: 57.9 • Competitors: 740
produced
Opportunity: 74.0 • Difficulty: 42.8 • Competitors: 132
High competition keywords
new
Total apps: 370,270 • Major competitors: 21,630
Latest rank: — • Difficulty: 59.9
designed
Total apps: 261,871 • Major competitors: 7,629
Latest rank: — • Difficulty: 53.9
features
Total apps: 252,920 • Major competitors: 13,776
Latest rank: — • Difficulty: 59.3
different
Total apps: 187,171 • Major competitors: 13,720
Latest rank: — • Difficulty: 58.0
data
Total apps: 180,122 • Major competitors: 6,588
Latest rank: — • Difficulty: 57.6
All tracked keywords
Includes opportunity, difficulty, rankings and competitor benchmarks
| Major Competitors | |||||||
|---|---|---|---|---|---|---|---|
| fun | 67 | 100 | 59 | 83 168,465 competing apps Median installs: 5,348 Avg rating: 2.1 | — | — | 14,192 major competitor apps |
| new | 65 | 100 | 60 | 89 370,270 competing apps Median installs: 2,549 Avg rating: 2.0 | — | — | 21,630 major competitor apps |
| fitness | 71 | 100 | 46 | 73 40,021 competing apps Median installs: 215 Avg rating: 1.7 | — | — | 750 major competitor apps |
| order | 67 | 100 | 52 | 82 141,210 competing apps Median installs: 494 Avg rating: 1.8 | — | — | 4,042 major competitor apps |
| environment | 71 | 100 | 47 | 72 31,765 competing apps Median installs: 1,782 Avg rating: 1.9 | — | — | 1,906 major competitor apps |
| within | 68 | 100 | 52 | 80 103,085 competing apps Median installs: 1,287 Avg rating: 1.9 | — | — | 3,729 major competitor apps |
| product | 70 | 100 | 49 | 75 52,364 competing apps Median installs: 1,079 Avg rating: 1.8 | — | — | 2,083 major competitor apps |
| designed | 65 | 100 | 54 | 86 261,871 competing apps Median installs: 726 Avg rating: 1.7 | — | — | 7,629 major competitor apps |
| working | 70 | 100 | 51 | 74 42,825 competing apps Median installs: 1,463 Avg rating: 1.9 | — | — | 1,673 major competitor apps |
| age | 73 | 100 | 46 | 68 19,754 competing apps Median installs: 3,986 Avg rating: 2.0 | — | — | 1,333 major competitor apps |
| program | 70 | 100 | 46 | 74 43,195 competing apps Median installs: 1,483 Avg rating: 1.8 | — | — | 1,234 major competitor apps |
| university | 74 | 100 | 41 | 66 14,113 competing apps Median installs: 1,534 Avg rating: 1.7 | — | — | 169 major competitor apps |
| reward | 73 | 100 | 43 | 67 16,558 competing apps Median installs: 2,262 Avg rating: 2.0 | — | — | 885 major competitor apps |
| tracking | 69 | 100 | 48 | 77 68,125 competing apps Median installs: 376 Avg rating: 1.7 | — | — | 1,563 major competitor apps |
| effective | 71 | 100 | 45 | 73 37,617 competing apps Median installs: 938 Avg rating: 1.8 | — | — | 1,137 major competitor apps |
| related | 70 | 100 | 48 | 76 57,245 competing apps Median installs: 1,508 Avg rating: 1.7 | — | — | 1,782 major competitor apps |
| center | 72 | 100 | 46 | 71 27,652 competing apps Median installs: 1,193 Avg rating: 1.9 | — | — | 1,102 major competitor apps |
| improve | 68 | 100 | 52 | 80 99,882 competing apps Median installs: 1,642 Avg rating: 1.9 | — | — | 4,509 major competitor apps |
| decade | 71 | 100 | 31 | 47 856 competing apps Median installs: 1,421 Avg rating: 2.0 | — | — | 30 major competitor apps |
| together | 70 | 100 | 50 | 74 43,067 competing apps Median installs: 1,751 Avg rating: 1.9 | — | — | 2,243 major competitor apps |
| upon | 73 | 100 | 42 | 67 17,051 competing apps Median installs: 2,389 Avg rating: 1.9 | — | — | 596 major competitor apps |
| players | 69 | 100 | 53 | 76 62,434 competing apps Median installs: 5,211 Avg rating: 2.1 | — | — | 4,787 major competitor apps |
| advanced | 69 | 100 | 54 | 79 86,862 competing apps Median installs: 1,882 Avg rating: 2.0 | — | — | 4,849 major competitor apps |
| brain | 71 | 100 | 48 | 72 33,458 competing apps Median installs: 3,073 Avg rating: 2.2 | — | — | 2,486 major competitor apps |
| user | 67 | 100 | 56 | 82 143,402 competing apps Median installs: 1,605 Avg rating: 1.8 | — | — | 5,128 major competitor apps |
App Description
A battery of working memory training games and assessments
Recollect is a working memory training game produced by the University of California Riverside (UCR) Brain Game Center for Mental Fitness and Well-being; A research unit focused on brain fitness methods and applications. Recollect is our third installment of memory training games, and is highly premised upon empirical data derived from its predecessors. Recollect maintains the effective framework of previous installments, but takes a leap forward by incorporating additional cognitive challenges and features intended to generalize the effectiveness of the program into a side-scrolling platformer.
Recollect has been designed for all age groups interested in fun and effective brain-training. Based on over a decade of cognitive and neuroscience research, Recollect incorporates scientifically supported renditions of N-Back, Item Span, and Multiple-Identity tracking tasks. These tasks are independently shown to improve working memory in a manner that transfers to untrained tasks.
Recollect is the product of a multi-faceted research project to answer questions related to working memory improvement, brain plasticity, and issues surrounding attention and reinforcement within cognitive training programs. Players are immersed into a game environment where they must perform and improve upon different cognitive tasks in order to advance to new realms and unlock advanced features. Our cognitive tasks are coupled together in a reward based framework that reinforces user adherence to the program and maintain training efficacy.
