さんすう思考力プラス しまじろうと学べるベネッセの算数アプリ

174.5K installs
Ratings not yet available
5.1K monthly active users
$<10K monthly revenue est.
IAP 100% · Ad 0%
Install Trends
Weekly +1.1K
Steady
Monthly +6.6K
Steady

さんすう思考力プラス しまじろうと学べるベネッセの算数アプリ Summary

さんすう思考力プラス しまじろうと学べるベネッセの算数アプリ is a with in-app purchases Android app in Education by Benesse Corporation. Released in Jun 2024 (1 year ago). It has about 174.5K+ installs Based on AppGoblin estimates, it reaches roughly 5.1K monthly active users and generates around $<10K monthly revenue (100% IAP / 0% ads). Store metadata: updated Feb 26, 2026, version 141.

Recent activity: 1.1K installs this week (6.6K over 4 weeks) showing above average growth View trends →

Data tracking: SDKs and third-party integrations were last analyzed on Mar 3, 2026. The app's network data flows (API traffic to/from the app and its SDKs) were last crawled on Mar 16, 2026.

Store info: Last updated on Google Play on Feb 26, 2026 (version 141).


3.21★

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Screenshots

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App Description

Benesse's educational educational materials and games allow you to learn math with Shimajiro! Benesse's math app allows you to learn math through numbers, puzzles, and more with Shimajiro's math work.

Introducing an educational app packed with Kodomo Challenge's learning know-how to develop math and thinking skills!
■ About the app
This app develops thinking skills through intuitive games that even toddlers can play on their own. It teaches the fundamentals of math, including quantity, geometry, and logic, which will be essential for elementary school and beyond. * Covers content from toddler to second-grade level.

■ Why it develops math and thinking skills
With over 10,000 questions, AI automatically generates optimal questions based on your child's problem-solving speed and accuracy rate. By repeatedly revisiting learning themes at a difficulty level tailored to your child's needs, your child will naturally grasp the key concepts of each theme. The materials are not divided by grade level, so children can progress at their own pace. This makes it perfect for advanced learning.

■ Recommended Ages
Toddlers (Ages 2, 3, 4, 5, 6)

■ What You'll Learn
・Educational games develop thinking skills
・Learn basic math concepts that children should learn before entering elementary school
・Develop the basic thinking skills that form the foundation for calculations
・Acquire a sense of shapes and three-dimensional space
・Understand logic and rules and develop logical thinking skills

■ Recommended for
・Looking for an educational app specifically for young children's math
・Want to develop not only math skills but also essential thinking skills
・Want an educational game app that children can enjoy
・Learn about numbers and math in general I want to develop interest.
・Looking for a kids' app that will help my child love math through play.
・Looking to develop basic math skills through educational games and puzzles.
・Looking to develop math skills, such as shape and three-dimensional perception, through puzzles.
・Looking to develop intellectual and thinking skills through mazes and picture matching.
・Looking for a math/educational app that includes addition, subtraction, and shape play.
・Looking for a math-focused educational app that teaches shapes and numbers.
・Looking for a math-focused educational app that teaches numbers and numbers.
・Looking for a math/educational workbook that even toddlers can enjoy.
・Looking for a cost-effective math and educational app
・Looking to learn math and educational activities with Shimajiro
・Looking for an educational app that will help children love math while they're young
・Looking for educational games that toddlers will love, like quizzes and puzzles
・Looking for a math game for toddlers that parents and children can enjoy together
・Looking for an app that allows children from the youngest age (3-4 years old) to learn math and shapes
・Looking for a math game that even children in the middle age group (4-5 years old) can enjoy
・Looking for a math game that even children in the older age group (5-6 years old) can enjoy I want a math education app.
- I'm looking for educational materials perfect for early childhood education.
- I use Benesse-related services and my child loves Shimajiro.
- I've taken Benesse's Kodomo Challenge program.
- I want my child to understand math at a young age.
- I want to develop spatial and geometric sense through puzzles from an early age.
- I want to give my child a math game app for young children.
- I want a math app for young children that's easy to use and feels like a game.

■ System Requirements
- Screen resolution 1280x720 or higher
- Memory (RAM) 4GB or higher
- Internet connection
- Android OS 8.0 or higher
*This app cannot be used with the Kodomo Challenge tablet, the Challenge Pad Next.

About the handling of customer information on the Math Thinking Skills Plus Educational Game | Children's Puzzle Educational App
Please also refer to the handling of customer information on the website and app (https://www.benesse.co.jp/privacy/index.html).

1. This app does not collect GPS location information, device IDs, contacts, or photos or videos stored on your smartphone.
2. This app transmits user information accessed by this app to third parties outside of our company as follows.
*Our purposes of use will be posted below.
① To verify the effectiveness of the services we provide and to develop improvements and new services.
② To provide information and guidance about products and services (advertising, etc.).

● Destination: Google (Firebase, Google Analytics)
・Our purposes of use: ① & ②
・Data transmitted: Service usage history, etc. (screen display, status changes) , advertising identifier (AAID, IDFA)
・Purpose of use of recipient: https://policies.google.com/privacy
・Opt-out of ad serving: https://policies.google.com/technologies/ads

●Recipient: Appier
・Purpose of use by our company: ①・②
・Items transmitted: Membership registration (email address, date of birth, gender), survey responses, giveaway entries, comment posts, and other information registered by the customer for this service, input details, service usage history, etc. (screen display, status changes), advertising identifier (AAID, IDFA)
・Purpose of use of recipient: https://www.appier.com/ja-jp/about/privacy-policy
・Opt-out of ad serving: https://adpolicy.appier.com/ja-jp/

●Recipient: Adjust
・Purpose of use by our company: ①・②
・Items transmitted: Service usage history, advertising identifiers (AAID, IDFA)
・Purpose of use of recipient: https://www.adjust.com/privacy-policy/
・Opt-out of ad serving: https://www.adjust.com/ja/forget-device/