Juguemos Todos L.S.A.
Juguemos Todos L.S.A. Summary
Juguemos Todos L.S.A. is a mobile Android app in Education by Proyecto DANE. Released in Sep 2018 (7 years ago). It has about 3.8K+ installs and 23 ratings . Based on AppGoblin estimates, it reaches roughly 106 monthly active users . Store metadata: updated Sep 14, 2018.
Recent activity: 75 installs this week (76 over 4 weeks) showing exceptional growth View trends →
Store info: Last updated on Google Play on Sep 14, 2018 .
0★
Ratings: 23
Screenshots
App Description
Application oriented to the acquisition of the Reading-Writing.
It is an application oriented to the acquisition of reading and writing.
They have two games:
1- Game 1: Let's search for the word: This game has an association of the written word with the appropriate image. The person must choose between three images appropriate to the written word. (with two-syllabic or trisyllabic words). The application tends to acquire a recognition by global reading.
2- Game 2: loose syllables.
This game proposes putting together the words learned previously, ordering the syllables correctly.
Let's play all can be used for the development of verbal linguistic intelligence, cognitive skills and instrumental learning: global reading of words, writing by syllables, acquisition of vocabulary
It is recommended for children of initial level, beginning of primary school or people with an initial literacy level
The application Juguemos Todos has been developed by the company FDV Solutions in conjunction with several NGOs. This work was carried out within the framework of the DANE Project (http://www.proyectodane.org)
The main objective of the DANE project is to carry out a revolution in the way of teaching contents to children and young people. We provide software solutions and bring information technology closer, positioning Argentina as a generator of educational content for this segment in Latin America. In this way, it seeks to contribute to social inclusion, building an integrated and inclusive society.
With these objectives in mind, and through the Commission of Inclusion of the CESSI (Chamber of Software Companies and Computer Services), several Institutions and Companies join the initiative. Various applications with specific characteristics for the learning of children and young people were built, which today are found in the different iOS, Google Play, BlackBerry and Windows 8 application stores.
